Artwork - Uneditable/Uncopyable/Unlinkable

Out-of-character discussion forum for players of Cantr II to discuss new ideas for the development of the Cantr II game.

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Rob Maule
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Artwork - Uneditable/Uncopyable/Unlinkable

Postby Rob Maule » Thu Apr 09, 2009 6:13 pm

I know Cantr shouldn't be just like real life, but I have a suggestion for making artwork in-game. I think that it decreases the value in having a drawing/painting in Cantr that can so easily be copied, but there should also be the possibility of forgeries.

In my mind, Cantr artwork would have three main attributes:
    * The images, when uploaded and hosted on the server, would be tied to the notes they were originally attached to, much like items in an inventory are tied to the character that has them. Linking the image in another note would produce an error, similar to hotlinking protection on certain websites.
    * The notes would not display the Copy this Note button.
    * All images would be watermarked in the corner after upload and that portion, or whole image, links to the Character Description page of the character that uploaded the image.

To further explain, you would create a new note, upload the image you want, and before uploading it, you are presented with two options: Cannot be copied or used in other notes (ex: paintings, drawings) OR Can be copied or used in other notes (ex: maps, logos, etc.). When you find a work of art, you'd click on the watermark to see who made it. If you didn't know the character, it would show <unknown>. If you did, it would show as being made by that character. Age, inventory, and attributes would not be shown.

You could always upload a forgery, but anyone who knew the original artist would know that it was fake. Similarly, authenticity would be up for debate if no one knew the original artist, like in real life.

A possible problem I would see is that it could be used as a signature in a document, defeating the use of wax seals (not entirely sure how they work anyway).
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Doug R.
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Postby Doug R. » Thu Apr 09, 2009 10:22 pm

Seems like a lot of effort for something that wouldn't be used very often. There isn't a lot of artwork in Cantr because there's no way to display it in a way that forces people to see it, and this is why artwork isn't widely disseminated. People hold pictures that mean something to them, and when they die, the pictures get tossed into a junk envelope or a dusty town library because no one cares about a note called -picture of Alhana-

Now, if pictures would be displayed on the objects page, then people might start caring, and art would then take off as people decorate their dwellings. Then there might be a use for what you speak of, but as it is, I can't see much of a point.
Hamsters is nice. ~Kaylee, Firefly
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Rob Maule
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Postby Rob Maule » Fri Apr 10, 2009 1:04 am

Doug R. wrote:There isn't a lot of artwork in Cantr because there's no way to display it in a way that forces people to see it...

What if the above was implemented and the notes required only the image as the body of the note? Then a thumbnail could be generated as the title, with maximum heights and widths. People would see the thumbnail and want to click it to look further. And maybe this would be a good solution to signatures, as well.

But you have to wonder why images were implemented in the first place...
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joo
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Postby joo » Fri Apr 10, 2009 6:19 am

Rob Maule wrote:But you have to wonder why images were implemented in the first place...

They're generally useful for maps and other diagrams/charts which are difficult produce using just text.

As for the idea of linking notes to their creator -- it would indeed cause the note to be unique, but it doesn't make a lot of sense. In real life, somebody cannot tell who made something just by looking at it, and if there was a signature or a seal, that could have been forged.

Since Cantr is primarily a text-based game, I do not think it's a good idea to put too much emphasis on graphical elements...

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