But it should be possible to place resources (and items if that can be easily programmed - after all, an altar is basically just a table so dimensions wouldn't necessarily need to be taken into account. It's no big loss if some items are hanging halfway off the sides, and some limitations can be set with the weight limit already.
Types of altars:
- Primitive stone altar- kinda like the ones built in the old testament.
- Material: 2 to 5 kilos of stone
- Capacity: around 2.5 kilos.
- Days: 0.5 (it's just a neat pile of stones really)
- Tools: none
- Primitive bone altar
- Material: 2 to 3 kilos of large bones
- Capacity: 1 to 2 kilos (it's rather small)
- Days: 2 (some carving is required
- Tools: knife, hammer
Picture: http://www.fine-arts-unlimited.com/wt1c.htm
- Plain wooden altar
- Material: 2 to 4 kilos of wood
- Capacity: around 3 kilos.
- Days: 1
- Tools: hammer
This item might be set draggable since it's rather light, like a speaker's box.
- Plain stone altar
- Material: 5 kilos of stone
- Capacity: around 3 kilos.
- Days: 2
- Tools: trowel
- Woodcut altar decorated by detailed ornaments
- Material: 6 kilos of wood
- Capacity: around 4 kilos.
- Days: 8
- Tools: hammer, chisel, carving knife
THIS ITEM CAN ONLY BE BUILD INDOORS because rain would ruin it.
- Gilded wooden altar engraved with an intricate design
- Material: 7 kilos of wood + some outrageous amount of gold (a 3-digit number), maybe a bit of iron as well to keep it together
- Capacity: around 4 kilos.
- Days: 10
- Tools: hammer, chisel, mallet, carving knife
THIS ITEM CAN ONLY BE BUILD INDOORS because rain would ruin it.
- Massive stone altar covered in complex chiselled patterns
- Material: 8 kilos of stone
- Capacity: around 5 kilos.
- Days: 12
- Tools: chisel, mallet (it doesn't need a trowel because the whole thing is made of one block)
(The adjectives for the complex altars may be reassigned, I kept switching them around and trying different combinations.)
BTW, do we have marble ingame anymore? I seem to remember hearing it was taken off or something... I've seen a marble house on one of the Swedish islands but never seen marble. Anyway, if it's still available somewhere, a marble altar would be a nice option as well.
Extra functionality: visibility of contents
This is optional in case it would be too difficult to program. But it doesn't sound like a complicated thing, simply have the resources indented or surrounded by a table cell or a div element. The amounts would not be visible when the objects list is viewed, only the names of resources.
The buttons would be the empty this storage and put stuff in this storage buttons, but I think the alt descriptions should say "Put things on this altar" and "Take things from this altar".
Also if they could be listed under furniture even though they're technically storage items, that would be nice. Kinda like the armoire.
Anyway, I've written this in so much detail that you cannot say no. At least add them in as non functional furniture, and I'll be happy. More abilities can be added later on, right? And it shouldn't be complicated to have them as storage items like the armoire. Pleez... *puppy dog eyes*
