Resource Request List

Out-of-character discussion forum for players of Cantr II to discuss new ideas for the development of the Cantr II game.

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Piscator
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Postby Piscator » Wed Nov 25, 2009 6:11 pm

The resource placement is supposed to be finished. That means it is unlikely that new resources will be placed in the game world.
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SekoETC
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Postby SekoETC » Wed Nov 25, 2009 7:17 pm

There are still unexplored locations although none on the coast. Thus they could be given new resources and no one would ever know. Also resources have been added to previously mapped locations in the past. I don't see why it couldn't happen again, as long as the items would have proper uses. I think it would make sense if different islands or island groups had their own unique food plants that would allow making local dishes.
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Postby Snake_byte » Wed Nov 25, 2009 7:27 pm

Snake_byte wrote:What about peanuts? Then you can mash them into peanut butter. And make cookies with it or have peanut butter and bread. Oooo, add sliced bananas, got another banana dish.


Well this I was thinking it might be good as it does bring in a new food - Most likely to be a healing food and could be nourishing - but also creates two dishes, including a new dish for a resource that you can't really do anything with.
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Postby Piscator » Wed Nov 25, 2009 8:13 pm

Hmm. With the current system in place, one of the last things we need is new foods. Cooking machinery is overcrowded, most foods have only roleplaying value at best and a great deal of people doesn't even bother to prepare foods anyway. I really think new implementations should be postponed until some issues have been fixed.
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Doug R.
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Postby Doug R. » Thu Nov 26, 2009 2:57 pm

Piscator wrote:The resource placement is supposed to be finished. That means it is unlikely that new resources will be placed in the game world.


Yes. I'll lock this thread.
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Postby Piscator » Thu Nov 26, 2009 3:18 pm

Well, technically we could still add resources that don't have to be gathered in the usual way. Like water. Feel free to suggest them separately.
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Doug R.
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Postby Doug R. » Thu Nov 26, 2009 3:46 pm

See my post in the GAB forum ;-)
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White resource called Snow!

Postby Turtle_jay » Sat Mar 20, 2010 10:54 pm

I think that a new resource in the game that would be interesting for you to add would be Snow!
Throw it up on mountain towns that are 2 (or more) locations away from the nearest non-mountian town.
A few ideas Snow can be used for...
- building a small snow shelter (in those high mountain towns only)
- building a small snow landmark (also in those high towns only)
- manufacturing weapon "snowball" that is one time use (100% rot rate when used)
- Cooking in a pot on fire to create: Water.
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Re: White resource called Snow!

Postby Turtle_jay » Sun Mar 21, 2010 12:59 am

My bad, this should have been posted in the "Resource Request List"
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Re: White resource called Snow!

Postby AlchemicRaker » Sun Mar 21, 2010 1:18 am

Turtle_jay wrote:My bad, this should have been posted in the "Resource Request List"


Merge topic worked, as I dearly hoped it would. Mission success.


On that note, I think Snow would be interesting, but it would need to melt if taken out of the snowy environments... Automatically creating water as it melts. Snowballs could be fun, too, if they unconditionally did no damage, and did not count as your attack for the day (so, snowball fights could be complete, yet they'd still consume snowballs and the like)


I do not know... if resources currently rot away when left in the open? I assume that some do.

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EchoMan
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Re: Resource Request List

Postby EchoMan » Sun Mar 21, 2010 8:52 am

Topic became locked in merge somehow. Unlocking.

Edit: Oups, sorry.
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Re: Resource Request List

Postby Piscator » Sun Mar 21, 2010 10:20 am

Topic has been relocked. The resource placement is supposed to be final.
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Armulus Satchula
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Re: Resource Request List

Postby Armulus Satchula » Thu Jan 19, 2012 3:42 pm

If it's locked I am going to unsticky it.

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