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Out-of-character discussion forum for players of Cantr II to discuss new ideas for the development of the Cantr II game.

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Doug R.
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Postby Doug R. » Fri Jun 30, 2006 1:37 pm

Phalynx wrote:Hmm and vehicles already can match speed, and vehicles only travel in two directions.. up or down the road...

:roll:


No, vehicles cannot match speed automatically.
Hamsters is nice. ~Kaylee, Firefly
Phalynx
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Postby Phalynx » Fri Jun 30, 2006 1:41 pm

Yes they can... not like walking with the click of a button but you can adjust it until you get travelling the same speed as you, or near enough so that they stay in sight... it just takes a little time!
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Blake Stone, Jizz Bucket, Patterson Queasley, Billy Sherwood, Chavlet D'Arcy, Johnson.
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Doug R.
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Postby Doug R. » Fri Jun 30, 2006 1:42 pm

Yes, it takes time, and wastes my minutes. Give me a darn button!

And read what I wrote:

No, vehicles cannot match speed automatically.


Yes they can (paraphrase): They just can't do it automatically.
Hamsters is nice. ~Kaylee, Firefly
Phalynx
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Postby Phalynx » Fri Jun 30, 2006 1:46 pm

Ok sorry, but the outcome is the same it takes about a minute to match speed which is not that unbearable!

My original point was not about automatic speed matching, Nothing should be automatic in cantr, including the '=' button for walkers IMHO!
R.I.P:

Blake Stone, Jizz Bucket, Patterson Queasley, Billy Sherwood, Chavlet D'Arcy, Johnson.

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