Full Building and Vehicles

Out-of-character discussion forum for players of Cantr II to discuss new ideas for the development of the Cantr II game.

Moderators: Public Relations Department, Players Department, Programming Department, Game Mechanics (RD)

rklenseth
Posts: 4736
Joined: Fri Aug 22, 2003 12:46 am

Postby rklenseth » Mon Nov 24, 2003 8:11 pm

David wrote:
Solfius wrote:
David wrote:I think minor bugs give enough supersition.

The ghost of that women in her thirties that all travllers saw.

BTW. Please no more of that. It was funny the first two times.


I actually recognised that woman, and it's the second time that person saw something odd like that.

But I don't think surrelaism is the way to go. It would be interesting to have two cantr's one realistic, and the other with lots of oddness in it, so long as the main one (the realistic one) isn't affected by the existence of another


The surrelaistic one could be where all the bodies go after they get buried then sprout up there.


Yes, Zak DoUrden will rise again!!!!!!!!!!!!!!!!!!!!!
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Solfius
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Joined: Wed Jul 16, 2003 5:31 pm

Postby Solfius » Mon Nov 24, 2003 8:18 pm

David wrote:The surrelaistic one could be where all the bodies go after they get buried then sprout up there.


Yay, cantr afterlife!
Meh
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Location: Way away from TRUE staff abuse

Postby Meh » Mon Nov 24, 2003 8:21 pm

Different levels for how many you killed in life. What level you Aeris be on... :twisted:
rklenseth
Posts: 4736
Joined: Fri Aug 22, 2003 12:46 am

Postby rklenseth » Mon Nov 24, 2003 8:23 pm

I think the player has left the game. But she would be on the deepest level alongside Craktar and Al-Abhol.
west
Posts: 4649
Joined: Mon Aug 25, 2003 5:23 pm

Postby west » Mon Nov 24, 2003 9:53 pm

Nah...they'd be on different levels

Aeris had utterly no skill, tact, or class

from what I heard, the others had a bit of some of those.
I'm not dead; I'm dormant.

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