Piscator wrote:Okay, then let's increase the people limit for small buildings and vehicles or get rid of it altogether. You would then be able to squeeze six people into a shack, but since they would still count toward the weight limit, they couldn't do much more than stand and talk.
Furthermore, vehicles shouldn't be able to move while the weight limit is exceeded (or perhaps extra slow). We could thus set the passenger capacity of a bike to 2, which would allow you to enter it to remove a body, but not to use it as a tandem bike (as that would exceed the weight limit).
I wouldn't want to get rid of people limits entirely, but it does make sense to be able to fit more people inside a building than can function. We could, say, increase capacity by 2x, keep the mass limits, and then bar anything other than talking, moving, or dragging while inside (I'm eliminating attacking in addition to working on projects). This will allow free flow of traffic freeing trapped characters, but offering no protection to those that wish to barricaded.
A solution to this could be to allow a "barricade door" project that only exists if it's being worked on. Doing anything else cancels the project. It can only be performed on doors that lead to a parent location, and only works if the mass limit is exceeded. This would allow free passage out of the building, but not into it.