Fuel-consuming motor for boats.

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Drael
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Postby Drael » Thu Jan 07, 2010 11:46 am

Well its a little odd to have engines in cars, but not in boats really. Not majorly fussed but some engine based boats would make sense.
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Postby Andu » Thu Jan 07, 2010 12:02 pm

Drael wrote:Well its a little odd to have engines in cars, but not in boats really.

Sails, anyone?
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Postby Snake_byte » Thu Jan 07, 2010 6:21 pm

Ya sails can stay, as they'd be cheaper to make than a motor.
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Postby Cogliostro » Fri Jan 08, 2010 5:38 am

Of course sails can and should stay. Remember, you need fuel to run your engine, and water-based distances in pixels are much greater than landbased. Sails are for one thing, boat motors for another.

I see them being used by the rich to zip from place to place a bit faster than anyone else can, or in emergencies, to catch up to some fleeing vessel / flee yourself.

The effect of the motors should be cumulative with the effect of sails.
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Postby tiddy ogg » Fri Jan 08, 2010 4:33 pm

A good point there about fuel consumption. They should be very heavy on fuel - face it, a propeller is there to push water around, the fact that the reaction also pushes a boat is a side effect.
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Postby Joshuamonkey » Sat Jan 09, 2010 2:48 am

Ya sails can stay, as they'd be cheaper to make than a motor.

Ever tried to make sails? And gotten all the cotton for it? I would much rather make an engine. It's all the raker sails that I've experienced trying to make, but even the square mainsail for smaller boats takes a little over 70 days to make, not including the iron and steel...I've done many calculations for it. (It may be worth noting that this proves that putting a sail on a smaller boat is in most cases a waste.)
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Postby Snake_byte » Sat Jan 09, 2010 5:04 am

I much rather use hemp than cotton for sails, it's more efficient. My calculations put it at about 4-5 yrs max, to stock up a Soarer with items need to make all sails and cabins... Alone. That's not that bad.
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Postby Piscator » Sat Jan 09, 2010 6:11 pm

Note that cotton has become a little cheaper recently.

I'm actually not sure that sails and an engine should be cumulative. I really don't know much about sailing, but I'm under the impression that sails would slow you down when using a motor due to the aerodynamic resistance.
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Postby Joshuamonkey » Sat Jan 09, 2010 11:59 pm

I much rather use hemp than cotton for sails, it's more efficient. My calculations put it at about 4-5 yrs max, to stock up a Soarer with items need to make all sails and cabins... Alone. That's not that bad.

Oh, you're right, I should've mentioned the cost with hemp as well, which is more like 16 days for the square mainsail, which makes it worth going to another island to get hemp.
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