Water Water everywhere....

Out-of-character discussion forum for players of Cantr II to discuss new ideas for the development of the Cantr II game.

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TatteredShoeLace
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Water Water everywhere....

Postby TatteredShoeLace » Tue Jun 21, 2005 12:43 am

Checked the suggestions list and didn't see it per say, but how about a machine where you build...dun dun dun....a well! Build this machine and water becomes available in that location. Can be made inside or out, but would be essential for the creation of 'thirst'.

Discuss.
1223-4: You kill a elephant using a longbow.

Nick wrote:If you don't check your characters once a day, you're not going anywhere in Cantr. :P
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AoM
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Postby AoM » Tue Jun 21, 2005 12:52 am

If thirst becomes important, then I agree with this idea. As it is, I've needed water about as much as I've needed bauxite. And bauxite has it's own drill! Ever seen one made? Didn't think so.
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Litchin_flip
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Postby Litchin_flip » Tue Jun 21, 2005 1:03 am

Well actually I have...can't remember where because it was a while ago but I definatly saw one :)
SIMMONS--SNOWWIS--hmmm interesting don't you think
rklenseth
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Re: Water Water everywhere....

Postby rklenseth » Tue Jun 21, 2005 1:19 am

TatteredShoeLace wrote:Checked the suggestions list and didn't see it per say, but how about a machine where you build...dun dun dun....a well! Build this machine and water becomes available in that location. Can be made inside or out, but would be essential for the creation of 'thirst'.

Discuss.


Pretty, already done. Just awaiting for additional programming before implementation. :wink: Hopefully we will see this soon. Real soon.
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The Sociologist
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Postby The Sociologist » Tue Jun 21, 2005 5:51 pm

Frankly, I don't see the point. Do we really need to slow the game down even more by having people need water as well as food? What will that prove?

There are a zillion resources that are currently-under utilized. Clay that could be used for pottery as well as just kilns. People actually getting damaged by something now and again and needing an onion or two for a change. Not to mention actual uses for magnesium, tin, zinc, chrome...

I thought the idea was to remove water from the game.
Talapus
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Postby Talapus » Tue Jun 21, 2005 5:58 pm

I agree. A digging machine (limestone) or digging machine (stone) would be about a million times more useful then a digging machine (clay) as things currently are. But guess which one we have the option to build? Using water for other things would be useful, and there are plenty of other resources as outlined by Sociologist that could be implemented in more ways that..
rklenseth
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Postby rklenseth » Tue Jun 21, 2005 6:03 pm

There are a thousand things I could use water for but can't because it isn't frequent enough. Water is needed above all those other things you mentioned currently. On top of that, you can't make beer or other alcohols, coffee, and even many foods without water.
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kinvoya
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Postby kinvoya » Tue Jun 21, 2005 9:05 pm

I dread the day when Cantrians start getting thirsty and dirty. I think it will be great for rp and realism but, omg, it's going to make everyday life so hard. And my chars are already overly occupied with repairs. (Yeah, I know. They have too many things and should get the minions to repair them. Right.)

:shock: :roll:
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Surly
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Postby Surly » Tue Jun 21, 2005 11:36 pm

The day thirst is implemented, is the day all my characters go silent.

How long until the account idles out?

Some things Cantr needs. Thirst is not one of them...

And about bauxite, I built a bauxite drill. Someone else supplied the steel... but I made it. Probably back before making something was so hard though.

And as for a well... sure, why not. Shouldn't be available in mountains though. If there's a stream fine... but lets keep the mountains barren except for animals.
Formerly known as "The Surly Cantrian"
Former CD chair, former MD chair, former RD member, former Personnel Officer, former GAB member.

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