Ok
My character's by a sea, but he can't get salt...
Are the seas in Cantr salty?
Salt pans go far back into history... At their basic, they're paved areas by the sea, with low stone walls, and a small gate of some kind that lets the sea water in.
You let sea water in, leave it for a day or two, it evaporates, you're left with salt...
A few kilos of stone and some wood - not too difficult to make, can only be made in areas by sea. Not sure how much salt it'd produce in a day - not too much I wouldn't have thought...
Salt pans
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Salt pans
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The Industriallist
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It's been discussed before (like almost everything
), but the word was that salt was supposed to be preserved as a trade good, instead of following reality.
The extremely slow nature of evaporative salt production wasn't a sufficient argument
. I figure 50g or so of salt a day in a seaside area, with a machine, isn't unreasonable, but...
The extremely slow nature of evaporative salt production wasn't a sufficient argument
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west
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The Industriallist
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west wrote:Who says cantr seas are salt?
They're not even necessarily water
I agree, and I love that argument. Though it gets awkward when half the issues are decided or RL grounds and half on Canter <> RL grounds...
One of my characters had an argument with a deluded person who insisted that seas were water, that there was something called "rain" that was also water, and that animals might drink it. The nuts you can find...He even thought there was this think he called a 'sun' overhead.
But I've also been dragged into lake/sea as water RP. It's hard to fight when cantr is described somewhere as a being a world like ours, and it isn't clear how far that goes...
"If I can be a good crackhead, I can be a good Christian"
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The Industriallist
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Appleide
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