Make charries able to drag the 15kg that they can hold.
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AngelSpice
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Make charries able to drag the 15kg that they can hold.
It's kinda silly and doesn't really make sense that my weak charries can only drag about 5000g when they can hold 15000kg.
- Sunni Daez
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- Yo_Yo
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Kind of hijacking this thread...
But why not make it so that if one of my above average strength toons could drop everything and carry a dead corpse?
I don't even think it'd be hard, since firefighters and army are trained to do it all the time. It's just be an across the shoulders bit. I doubt it's be game breaking in any way. It'd just make it easier to move some bodies around when no one is awake.
But why not make it so that if one of my above average strength toons could drop everything and carry a dead corpse?
I don't even think it'd be hard, since firefighters and army are trained to do it all the time. It's just be an across the shoulders bit. I doubt it's be game breaking in any way. It'd just make it easier to move some bodies around when no one is awake.
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Zanthos
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think about it: friction!
maybe objects in cantr are extremly rigid, and dig into the ground when they make their one giant clump of mass that must all be dragged at once.
maybe objects in cantr are extremly rigid, and dig into the ground when they make their one giant clump of mass that must all be dragged at once.
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- ceselb
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Having a really weak char that can only drag about 8 kilos I fully agree that's it's very little and frustrating at times.
However having the same char also being an awkward fighter means that 90% of the population could toss him about as they please.
In short; things could be much worse.
What I would love is some kind of project to move larger piles of resources. Moving 350kg of potatoes across a few buildings is very tedious indeed and eats minutes like crazy.
However having the same char also being an awkward fighter means that 90% of the population could toss him about as they please.
In short; things could be much worse.
What I would love is some kind of project to move larger piles of resources. Moving 350kg of potatoes across a few buildings is very tedious indeed and eats minutes like crazy.
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- SekoETC
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Tell everyone to take as much potatoes as they can carry every time they pass through the place where the potatoes are and move them to the place where they should be. Let's say average inventory of a person is 3000 grams, that would leave 12 k room for carrying potatoes each time. It would take 29 times to move the pile. If you move 12 kilos each day it doesn't take that many minutes and in 1.5 Cantr years the pile will be moved. Except that possibly you have an over-enthusiastic worker with a harvester with no better things to do who produces 10k potatoes a day, in that case it would take a whooping 175 days to move.
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- ceselb
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- N-Aldwitch
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Chris Johnson wrote:Don't know about the friction but on death Cantrian Bodies retract their wheels inside them so dead bodies are harder to drag than live ones
LOL! At last, someone explains the logic.
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