Amphibian

Out-of-character discussion forum for players of Cantr II to discuss new ideas for the development of the Cantr II game.

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Pyroman
Posts: 98
Joined: Mon Feb 12, 2007 5:57 pm

Amphibian

Postby Pyroman » Sat Aug 11, 2007 3:26 pm

All in all is very lacking to me vehicle which could both move on the land and on water. Very this will make easier trip even if such vehicle would have much slower to move on water. Proposes 3 Amphibians .. small amphibian, average and large… of course they will be different itself by speeds how and by lifting and with the quantity of necessary materials to this.
For example:

Small amphibian:
10000g the aluminum
2000g iron
4000g steel
3000g rubber
the engine
lifting: 2people + 10kg

average amphibian:
20000g the aluminum
5000g iron
8000g steel
6000g rubber
the engine
lifting: 4people + 20kg

average amphibian:
40000g the aluminum
10000g iron
16000g steel
12000g rubber
the engine
lifting: 8people + 40kg
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Nakranoth
Posts: 1054
Joined: Sun Jul 16, 2006 4:49 am
Location: What if I were in a hypothetical situation?

Postby Nakranoth » Sun Aug 12, 2007 7:40 am

So hovercrafts? I don't personally think Cantr's ready for such a thing... but just by way of info, the aluminum alone you proposed would take in excess of 2 real life years to make... so that would neet to be completely re-worked. However, haveing a slowish vehicle that could go on plains, beach, desert, and lakes (not ocean) once free-roaming is implimented could have its uses.
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