Lol... it might be a good idea. You never know. But it would be like walking. You'd have to pace yourself. It would take up a good deal of tiredness... but if your tiredness filled up, you would drown. I don't know... the more you have the faster your tiredness bar gets full. It might be a fun way to try and avoid the local authorities. Not to mention places with a bay could be a bit easier traversed.
Someone help me out here.
Swimming
Moderators: Public Relations Department, Players Department, Programming Department, Game Mechanics (RD)
- Peanut
- Posts: 1155
- Joined: Mon Oct 18, 2004 3:01 pm
- Jos Elkink
- Founder Emeritus
- Posts: 5711
- Joined: Mon Jul 14, 2003 1:17 pm
- Location: Dublin, Ireland
- Contact:
I will implement this, but only much further down the roadmap 
- Dee
- Posts: 1985
- Joined: Tue Oct 26, 2004 8:06 am
- N-Aldwitch
- Posts: 1771
- Joined: Thu Mar 16, 2006 1:48 am
- Contact:
I wonder how roadmap will work, like if it'll be like ships- where you dock to towns and type in movement coordinates... Will we have to 'enter' a town to 'arrive' in it, like docking? Or will we just automatically be inside it if we're inside the range?
Nakranoth's "evil" character says:
"Thief! That's terrible! *shakes his head* That would hurt people's feeling if I did that."
http://www.sylorn.com - Free MMORPG in development.. need help.
"Thief! That's terrible! *shakes his head* That would hurt people's feeling if I did that."
http://www.sylorn.com - Free MMORPG in development.. need help.
Who is online
Users browsing this forum: No registered users and 1 guest


