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Wolf
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Postby Wolf » Fri Oct 12, 2007 1:43 am

SekoETC wrote:... Donators can buy special equipment that helps them earn money faster but those things expire in like a week. Also they can buy idols that give some benefits, but it's completely possible to survive without any gods on your side. Also idols can be sold on the market so people who only have ingame money also have a chance of buying them. ...


In many games, where I saw "donator-items" being sold for in-game currency, those items still cost so much in-game currency that only those who already paid real cash for donator items could afford to purchase them with in-game currency.
And while it's possible to survive in a game, there's no way that someone who doesn't use such benefits could get as much out of it as someone who does use the benefits, they'll still spend for example two years to reach a certain level, get a certain item or power, while someone who just shells out the cash will get there in just a few days, so to say.
In that way, Cantr is the only game I know of where donating doesn't result in such an imbalance, as donators get nothing out of it other than the knowledge that they helped keep the server running, which should be enough for those that have the means (hint hint - c'mon... you know you want Cantr to be run from a 2-gazillion MHz server with 50 terabytes of HD space and 65536MB memory :twisted: )
But all joking aside, yeah, that's what I was talking about...

I'm giving that human-age a try, eventhough I'm not sure their user agreement fills me with confidence... basically it says "we can do whatever we want, when we want, and you can't do a dang thing", which extends to selling off e-mail addresses to spammers...
Oh well, next month I will have a new e-mail address anyway... hopefully... if my new isp will actually get it's paperwork straightened out...
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Joshuamonkey
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Postby Joshuamonkey » Fri Oct 12, 2007 6:59 am

Any difference between non-payers and payers makes all the difference.
Although, what if Cantr did require to pay like $5 a month? Or just $1? lol With such an addicting game, I sure would pay. Although it would pretty much change the whole aspect of the game, so no.

That means, everyone needs to volunteer to pay! Or Jos needs to win on the "who wants to be a millionaire" show. Do they even show that even more?
Maybe the whole Cantr community together could win.
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nitefyre
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Postby nitefyre » Thu Oct 18, 2007 3:56 am

Not really a cantr-like game, more like onlike-RISK: http://gocrosscampus.com/

Haven't played it yet though I signed up to quench my Cantr absence.
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SekoETC
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Postby SekoETC » Thu Oct 18, 2007 9:27 am

Keep in mind that European people tend not to have credit cards. Or how about minors? Aren't you a minor, Joshuamonkey? How would you pay for Cantr, with your dad's credit card? If Cantr cost something to pay, no matter how little, it would weed out a lot of players who cannot get a credit card. In America it's a norm that everyone has a credit card but for example in Finland you must have a job to get one, and also they have monthly or yearly fees that would cost more than that 1 or 5 dollars, I bet. Allowing foreign bank transfers or arranging a deal with cellphone operators that if you text message this and that number, it will give you credits, these might make things more widely available but think about how many different countries Cantr players come from, then think about setting up payment options that work in each of those countries. Sounds like a hassle.
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Joshuamonkey
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Postby Joshuamonkey » Thu Oct 18, 2007 10:26 pm

True, but what about the postal system? Might take a while...do people in Finland have a lack of mailboxes? And I'm just speaking hypothetically. I don't think Cantr will ever be non free.

Or Paypal? Just kidding
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SekoETC
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Postby SekoETC » Thu Oct 18, 2007 11:02 pm

Doesn't PayPal require a credit card at least to register? And who would send cash in an envelope? Those have a big chance of being stolen. Ok, I have no sense of humor.
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Wolf
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Postby Wolf » Fri Oct 19, 2007 12:00 am

I got Paypal because I didn't have a creditcard.
Don't know if their registration requirements changed, but when I signed up, PayPal was an alternative to having a creditcard, though you can make it work with your creditcard if you have one.
Had Paypal for years now.... but never had any money on it yet... wait, I forget... I once got 80 cents on it lol...
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Postby Sekar » Fri Oct 19, 2007 1:35 am

Cantr in my opinion is it's own genre. Although text based and primitive, it is extremely original, and not like any other game I've heard of or played. Now of course, it could be considered an mmorpg or an rpg, but it is just so different from them. Even the old MUDs don't compare to it.
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Postby Joshuamonkey » Sat Oct 20, 2007 12:38 am

I just recently said a speech on Cantr in Honors English class. Too bad I didn't do very good on it...but at least I've somewhat gotten the topic out there.
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SekoETC
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Postby SekoETC » Sat Oct 20, 2007 1:14 am

I once held a presentation for my class but no one seemed interested. It's hard to raise people's attention when there's just text and no visuals. There might be a higher chance of getting people to join now that we have Finnish region, but people might get bored fast if no one is telling them how to play the game. I think there was 9 characters on the Finnish region last time I checked the statistics and I think I know 7 of those either ingame or out.
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DELGRAD
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Postby DELGRAD » Sat Oct 20, 2007 2:37 am

Sorry there jexter, but I am not going to pay 30 for a game without
a trial at the least.
I rarely ever give trial games a go. They usually suck ass, however this game looks fairly interresting. If was a trial, I could give it a go.

And as far as I am concerned a pay to play game does not deserve my attention if it does not offer a trial version.


Nonrelated: lag is sucking ass.
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Wolf
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Postby Wolf » Sat Oct 20, 2007 12:32 pm

Sekar wrote:Cantr in my opinion is it's own genre. Although text based and primitive, it is extremely original, and not like any other game I've heard of or played. Now of course, it could be considered an mmorpg or an rpg, but it is just so different from them. Even the old MUDs don't compare to it.

Cantr would qualify as a PBBG (Persistent Browser-Based Game).
Of course, many other rpg's, strategy-games and others that are run in a browser also fit that category without really having anything in common with Cantr other than being browser-based, and maybe text-based.
There are play-by-post games which use forums as an interface or which are even played by mail, I think Cantr has most in common with play-by-post free-form RPG's, but with a different interface (real-time interface, gameworld hard-coded and constantly evolving - while in the pbp-rpg's played out over forums and mail there's just a main storyline without hard coding, other than the forum itself and it's posts).
That said... maybe we should try and reel in some folks from such games, they might need less effort to adjust to the style of Cantr.
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Joshuamonkey
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Postby Joshuamonkey » Sun Oct 21, 2007 1:42 am

I once played Green Dragon. The green looks really really similar to Cantr, and it's text based. You play as a character who has a main goal of killing a dragon. You travel to different towns kind of like in Cantr, and it's free. Still very very different from Cantr though. Basically, all you do is kill stuff, and explore to find new places to kill stuff...
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jexter
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Postby jexter » Sun Oct 21, 2007 4:57 pm

DELGRAD wrote:Sorry there jexter, but I am not going to pay 30 for a game without
a trial at the least.
I rarely ever give trial games a go. They usually suck ass, however this game looks fairly interresting. If was a trial, I could give it a go.

And as far as I am concerned a pay to play game does not deserve my attention if it does not offer a trial version.


Nonrelated: lag is sucking ass.


There should be a trial server in the near future. I will inform you when it will be implemented :)

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