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General about vehicle names
Posted: Sun Jun 18, 2006 8:42 am
by SCUBA
Vehicle names can be unnamed (amnesia). All vehicles has to be given a name by all characters who see it. Until that it is "unnamed vehicle"
The name can also be preset by the builder of the vehicle. All characters will see that name. This is how it works today.
Unnamed vehicles could have the possibility to set a general name to them. Lets call this setable names. The name for the vehicle is "unnamed building" until someone gives it a name by a naming project. Maybe needs some resources, tools and time. (paint a name on the vehicle)
Preset and setable name could be changeable. Making it possible to put a new general name on the vehicle that everyone will see.
All names could be dynamic. Making it possibel for individual characters to have an own name on the vehicle. This is also how it works today.
Posted: Sun Jun 18, 2006 8:53 am
by the_antisocial_hermit
Coming up with some good polls tonight/today, SCUBA.
Yea, keep the names, keep them dynamic and make them changeable by signs.
Posted: Sun Jun 18, 2006 2:16 pm
by Solfius
I'm still not sure what option I should be voting for, but what I would like is amnesia with signs and dynamic names. A sign should come with each vehicle as well.
Again, I think preset names undermine the system.
Posted: Sun Jun 18, 2006 2:48 pm
by SCUBA
I also think preset names undermine the system if they not are changeable. I would like to have preset names that are changable. And at the same time keep the dynamic names.
Solfius, do you today remeber to change all building and vheicle you see from the today preset name to a dynamic one, possibly the same? If not, efter the amnesia all you will see is alot of unnamed buildings and unnamed vehicles.
Posted: Mon Jun 19, 2006 10:43 am
by Solfius
No, I don't rename the names to store the names, but I don't mind renaming the buildings and vehicles either.
Posted: Mon Jun 19, 2006 11:38 am
by Phalynx
SCUBA wrote:I also think preset names undermine the system if they not are changeable. I would like to have preset names that are changable. And at the same time keep the dynamic names.
Solfius, do you today remeber to change all building and vheicle you see from the today preset name to a dynamic one, possibly the same? If not, efter the amnesia all you will see is alot of unnamed buildings and unnamed vehicles.
Changeable preset names is the same as signs.... If I see boat 'Evil Pirate II'... I want to know its 'Evil Pirate II' when it returns... even if the pirates want to rename the boat 'Floral Suprise'!
What this all misses out is that another character can not warn my character about a vessel or vehicle if there is not a permanent name attached to it.
I can understand the more vicious bloodthirsty pirate types on here wanting this confusion for their own ends... I just can't see why the game admin want it? Unless of course they are one and the same...
Posted: Mon Jun 19, 2006 12:52 pm
by SCUBA
With changeable permanent names I don't mean possible to change like the dynamic ones. But it should be possible to rebuild a boat or a house with a big project that makes the house or vehicle unrecognisable. Houses would still be in the same place and therefor there dynamic names shuldent be changed for those who have such, but for boats and other vehicles all dynamic names should be erased when the project is done, and yes, pirates can this way camoflage there boats not to be recognised. Only to a slight cheaper cost than a new boat, and do it at see. This is how I think it should work.