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The tribes and groupies thread
Posted: Mon May 01, 2006 12:58 pm
by mtm21
I thought this will be a good thread to talk about what is going on in each tribe or groupie. It will be also a good thing to put in the webzine too. A bit like an update. Take into consideration the 4 day rule though. Tribes and groups I am talking about are like:
Collectives
Blackrocks
KORT
Karnon Army
Turnic Knights
Or any others you can think of
Posted: Mon May 01, 2006 1:18 pm
by Mafia Salad
What happens with my groupies, stays with my groupies. More so when something interesting is happening. Although maybe it's time to give us forum goers another chance to prove that we can keep out of character knowledge seperate from in character knowledge. It will certainly put some more intresting conversation back onto the forum.
Who are the collectives?
Posted: Mon May 01, 2006 1:29 pm
by deadboy
Aw no my last K-island guy died so I'd really like to find out what has been happening in the Karnon army since Jimbo's death
Posted: Mon May 01, 2006 2:29 pm
by CrashBlizz
Well my guy is so excited by the plans of the Karnon army he's thinking of all the ways in which to quit.
Posted: Mon May 01, 2006 2:32 pm
by deadboy
Has nothing at all happened since I died? Oh and one of the ways not to quit is running off with your old and new sets of weapons the moment you get promoted. Because apparently that's treachory..... *grumbles on for another page about how much he hated the Karnon army

*
Posted: Mon May 01, 2006 2:53 pm
by CrashBlizz
....pro-mo-tion!? Whats that???
Posted: Mon May 01, 2006 2:58 pm
by deadboy

well my character was lucky enough to at least get a promotion on his weapon, he left when he got an iron shield and halberd, so it is possible. Just difficult. I can give you some advice if you want
Posted: Mon May 01, 2006 3:18 pm
by CrashBlizz
and you forgot lad in the list, its kind of a group. Don't think you can really call it an empire at the moment.
Posted: Mon May 01, 2006 3:18 pm
by Doug R.
This thread is a CRB waiting to happen...
Posted: Mon May 01, 2006 3:24 pm
by AoM
Contrary to popular belief, there was a time when the Karnon Army had a solid base for promotion and it was fun and exciting to be a part of it. But the focus on expanding it and keeping it fine-tuned has slipped in the past cantr decade.
It's not so far gone as to prevent a superior leader from sweeping in and revitalizing it. But there would need to be some drastic changes, and a bit more open-mindedness from a few key people.
And of course it helps if the leaders don't go on unexpected, month-long sleep cycles.

Posted: Mon May 01, 2006 3:35 pm
by Dee
What about the DoUrdens?
They're still a small group, based in Flonder.
Posted: Mon May 01, 2006 4:31 pm
by formerly known as hf
Doug R. wrote:This thread is a CRB waiting to happen...
Very much so.
My experiences of the Karnon Imperials seem to suggest that it was once
the hub of K-Isle, but sleepy leaders and a general inability to get things decided and done, has led to a bit of a slump.
We all know there the power on K-Isle rests now

Posted: Mon May 01, 2006 4:39 pm
by CrashBlizz
hallucinatingfarmer wrote:
but sleepy leaders and a general inability to get things decided and done, has led to a bit of a slump.[/quote]
or just old fools who think they know best.
Posted: Mon May 01, 2006 4:41 pm
by Marian
Doug R. wrote:This thread is a CRB waiting to happen...
I thought so to. I'm definitely not participating in it, anyway.
And deadboy, just a guess, but I think telling CrashBlizz how his character should act to get a promotion would probably be a bad idea...
Posted: Mon May 01, 2006 4:55 pm
by CrashBlizz
oh my charcter was there way before deadboy's.
I've already seen what he means.