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Primary Communications Tower

Posted: Fri Nov 28, 2003 5:55 pm
by swymir
I just noticed how big the Primary Communications tower Really is. When it is all done it wll be 22 rooms. I just wanted to know how many other buildings out there compete with such a massive building. I know I heard of some that rate with being a labrynth, but none of my characters have been in anything nearly as big as the Primary Communications Tower in Quillinoi.

Posted: Fri Nov 28, 2003 5:59 pm
by rklenseth
You have never seen the Krif Storage Facility, have you? That place is a labyrinth beyond believe. Both Craktar and Maynard would have or still are pretty much invincible while that building stands. That is why we need ways to destroy buildings. Personally, I like my catapult idea.

Posted: Fri Nov 28, 2003 6:12 pm
by Nick
A certain character of mine in Quillanoi has a political job, which requires no physical work, so he has devoted his life of physical work towards his house. It is only a house, with the second room being completed, but I intend to have a full size house when I am finished, including a banquet hall (yes, the 50 kilo one), kitchen, storage room, work shed, and perhaps a "time out room" :twisted:

Seeing as how characters do have a finite lifespan, I am very intrigued to find out how large the building will be when I have died.

Posted: Fri Nov 28, 2003 6:18 pm
by rklenseth
Everett does need to come out sometime to begin the trial of The Bandit King or Robert as the people in Quillanoi know him. Right now there are a few people debating whether or not they should contact other places to see if they can charge him with crimes outside of Quillanoi. They are trying to make sure that The Bandit King will be put away forever. Right now they can only put him away for about 3 Cantr decades.

Posted: Fri Nov 28, 2003 6:36 pm
by Nick
Everett cant file charges, he can only handel them... excuse the pun (probably only chris will get that)

So until charges are filed, all Everett can do is sit and work on his house. And one of the reasons I decided to keep him in his house is that so he is less biased, and witnesses are used more in the justice system, as while he is sitting in his house, he wont be seeing much crime taking place, giving him an unbiased view of the events.

Posted: Fri Nov 28, 2003 8:05 pm
by Solfius
Wow, one of my buildings has got onto the forum :D

If you thik the Primary Communications Tower is big, you have no idea what's going to come next ;)

Posted: Fri Nov 28, 2003 8:09 pm
by Nick
Do I? Or have I been left out of the loop? :lol:

Posted: Fri Nov 28, 2003 9:28 pm
by Solfius
yep, but I have plans for many large buildings, like the Chambers of the Dead in Krif are going to be gargantuan :P

Posted: Fri Nov 28, 2003 10:46 pm
by ephiroll
I hate to say it, but the KSF doesn't even compare to the Primary Communications tower, the KSF is only 8 rooms, but what's in them is what makes the defference. If Larry hadn't been killed the Church would really be something to walk through by now, I planned on it being huge but I think I only made it to 5 rooms before Larry was killed.

Posted: Fri Nov 28, 2003 10:54 pm
by sammigurl61190
I've never been in the Primary Communications Tower, or in the KSF, but I think that the Chambers needs to be big to handle all the tons of thousands of dead bodies in there!! LOL

22 rooms?? I thought like, 2 was big!!

Posted: Fri Nov 28, 2003 11:01 pm
by JJ
lol holy crap sol! are you planing on making a huge prison? lol but hey that would be good idea :twisted: run quillanoi!!!

Posted: Fri Nov 28, 2003 11:56 pm
by rklenseth
Well, I know DoUrden Estates was suppose to be big. I'm not sure if Robert Smith is continuing the ideas of Zak DoUrden as far as the Estates. But last time my character was there, Robert had finished many of the rooms that Zak had started and had begun others so we will see.

Posted: Sat Nov 29, 2003 12:02 am
by swymir
hmm Maybe the Primary Communications Tower will become a tourist attraction one day.

Biggest Building in Cantr.

Posted: Sat Nov 29, 2003 12:03 am
by sammigurl61190
Sounds good to me--although it seems like there would be an awful lot of people who could die in there.

Posted: Sat Nov 29, 2003 12:21 am
by kroner
yeah, forget storing bodies, you could hide them in there. :D