Stupid Piers
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- Genevieve
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Stupid Piers
ARG!!!!!!! I hate PIERS ANTHONY! He's a JERK!
- onehempcat
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thats so funny
thats funny
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- new.vogue.nightmare
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- Oasis
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- Oasis
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I had only a second to check things out last night before I went to work, and I wished I hadn't. I went in to find that Piers had slaughtered almost the entire town of Cantr City! (luckily my char was spared, for some reason). I went to work, furious the whole night.
As a good friend of mine has been known to do a lot of lately, i kept repeating to myself "it's only a game, it's only a game"
What pisses me off most is that I was on here most of yesterday, and I leave for only an hour and a half, and all this happens. Why couldn't he have done it earlier in the day!
As a good friend of mine has been known to do a lot of lately, i kept repeating to myself "it's only a game, it's only a game"
What pisses me off most is that I was on here most of yesterday, and I leave for only an hour and a half, and all this happens. Why couldn't he have done it earlier in the day!
- new.vogue.nightmare
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- SierraBreez
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I don't think it is a CR breach. Piers seems to be the leader of Alenz Hills, and about what he told in Cantr City, I understand that he did see how easy the three bandits killed half of the community. Either he thought: if it is that simple, let's take the city over, but it might also be possible that he was afraid Lad would hear about it and would take Cantr City that easy. However, the city is almost empty now. Who was not killed, ran away. William Delano is still there, although even his wife Phaedra left him, and I am not sure whether Katie Mlee and her workers are still in their building.
- sammigurl61190
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Estimating that 1% is a maximum number of murderous indivduals.
The 0.2% (8) that I have seen or heard about have now eliminated 2% (80) of the population in my estimation. If the other 0.8% were that "successful" 1 in 5 characters would be slain.
In the 0.2% I'm only including the sucessful ones not the uncessful ones that are quickly jailed or dispatched.
It is the 20% success rate of the violent individuals that is the problem. Now is that a game issue, a local goverment issue, a CR issue or par for the course?
The 0.2% (8) that I have seen or heard about have now eliminated 2% (80) of the population in my estimation. If the other 0.8% were that "successful" 1 in 5 characters would be slain.
In the 0.2% I'm only including the sucessful ones not the uncessful ones that are quickly jailed or dispatched.
It is the 20% success rate of the violent individuals that is the problem. Now is that a game issue, a local goverment issue, a CR issue or par for the course?
- thingnumber2
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- ephiroll
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David Goodwin wrote:Estimating that 1% is a maximum number of murderous indivduals.
The 0.2% (8) that I have seen or heard about have now eliminated 2% (80) of the population in my estimation. If the other 0.8% were that "successful" 1 in 5 characters would be slain.
In the 0.2% I'm only including the sucessful ones not the uncessful ones that are quickly jailed or dispatched.
It is the 20% success rate of the violent individuals that is the problem. Now is that a game issue, a local goverment issue, a CR issue or par for the course?
I don't think that the death rate is really so out of control, we have so little crime in modern society just because of the billions spent on police work. If the successrate of the criminals goes up or they become more orgainized then that could be a problem. Thing is bad guys normally don't last very long, they tend to have a quick turnoff, and very few really get very well armed.
http://www.ephiroll.com
Jeremiah 'Jerry' Donaldson
Jeremiah 'Jerry' Donaldson
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