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Tiredness affects dragging now?
Posted: Wed Jan 18, 2006 2:11 pm
by Lumin
Makes sense, but a little warning would have been nice...
Posted: Wed Jan 18, 2006 2:17 pm
by Chris Johnson
Tiredness has always been taken into account when dragging (at least as long as tiredness has been implemented - way over a year ago)
Posted: Wed Jan 18, 2006 2:24 pm
by Lumin
Oh. My bad, then. I never really had all that much experience with combat.
But I could have sworn there was a recent thread here complaining that it didn't...from what I read, it sounded like if a person wouldn't budge hitting them would be a good way to make dragging work. Or does it just have to be a more significant injury than a non-iron weapon can inflict?
Posted: Wed Jan 18, 2006 2:31 pm
by Chris Johnson
Ah ... you don't mean tiredness then

- you mean the physical health of the person being dragged .. yes, damaging people makes them easier to drag ... but it also makes your own tiredness increase ... so ....

Posted: Wed Jan 18, 2006 4:26 pm
by Lumin
Yeah, I knew health effected it but I didn't know tiredness did as well. One of Marian's characters was stuck at 77% while trying to drag somebody off a boat, so I told her to hit the guy, but then she dropped to 72%. I guess it would've been more effective if she'd had a better weapon.
Anyway, it looks like someone else woke up and was able to help, so the situation should be resolved now.

Posted: Wed Jan 18, 2006 4:28 pm
by Sho
Usually the damage done to the target more than makes up for the tiredness increase of the dragger, but only if you deal more than, say, 15 damage.
Posted: Wed Jan 18, 2006 5:22 pm
by Surly
The issue to me is more why dragging someone does not make you tired? I would say dragging someone is more tiring than hitting them...
Posted: Wed Jan 18, 2006 5:31 pm
by EchoMan
The Surly Cantrian wrote:The issue to me is more why dragging someone does not make you tired? I would say dragging someone is more tiring than hitting them...
Yes, I agree, and that was the issue of the previous thread, mentioned earlier in this thread.

Posted: Wed Jan 18, 2006 8:29 pm
by The Industriallist
Doesn't it? I'm pretty sure I've had characters get tired from dragging.
Probably not 15% per drag, though.
Posted: Wed Jan 18, 2006 8:54 pm
by Chris Johnson
No currently dragging of people or objects does not produce tiredness .
Personally , as I've said before, I believe it should
Posted: Wed Jan 18, 2006 9:38 pm
by Doug R.
Tiredness from combat is due the practical need to limit how many people you can hit. If you want an in-game justification, just pretend that hitting someone involves a bit of melee besides just knocking your arrow and firing.
Posted: Thu Jan 19, 2006 4:23 am
by Coramon
Tiredness from combat is due the practical need to limit how many people you can hit.
I remember these conversations from when I was obsessed with Cantr a couple of years ago IRL.