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A 2D Cantr Game?--Created/being created by Me!

Posted: Thu Dec 01, 2005 9:57 am
by Thetaris
I have been deeply thinking about making a 2D Cantr game using various programs etcetera. I do plan on making it regardless of votes, but I plan on opening this up as a temporary assesment and judgement and suggestion topic. I will litterally make it based on exactly what is said here. The only problem is, I have this strange alter ego to make it into a fantasy RPG! A couple of lines of codes and it's ruined. So I need the support of the Cantr community to come up with new ideas and to keep me on track.

Basically, it would:
-Be online
-Be live, able to instantly react with other players
-Use the current Cantr physic laws (ie injuring someone once a day)
-Be 2D and visible
-Have me as a server (until I find a different one)
-Have a few towns (sorry, with names for now)
-Enable you to make your own buildings and vehicles
-Have the realistic touch Cantr doesnt have (as in, if we were to look at a Cantr city, everyone would be standing in each other, as if like ghosts, unless working on a project, and all the buildings would be directly in front of you, and the animals would also have the ghost-like ability to be in each other)

And, if you're lucky, in the not-to-distant future after that,
-Have a remodelling of the world so it's exactly like the Cantr text-based one
-Import all your characters into it
-Become 3D, and able to follow your character directly behind him(edit: And her! Woops!)

BE WARNED THOUGH! I am trying my hardest not to make it into an instantly-satisfying game. It would only be liked by Cantr players, as it will still be slow like Cantr. Don't hope for a RTS RPG! (real time strategy RTS)(role-playing game RPG).

Hurrah, there will be no:
-Dragons
-Dungeons
-Magic spells
-Magic
-Goblins
-Special Combo Attacks

So yeah. Before I start (I actually already mapped the furthest corner, heh, but that's nothing), are there any disagreements, suggestions, dislikes or not-wants? Or any appreciations, compliments, ideas, assistments, etc?

Posted: Thu Dec 01, 2005 11:38 am
by EchoMan
Why don't you ask Jos about starting up work on a graphical version of Cantr instead? In your "idea" I find nothing original, only Cantr all over again besides the 2D.

Edit : And about the next step in making it 3D. Hmmm, good luck in finding the money, artists, servers, and game engines to cope with that. :)

Posted: Thu Dec 01, 2005 11:54 am
by Sunni Daez
Honestly...I love Cantr...because it is text base and has no graphics...

Posted: Thu Dec 01, 2005 2:33 pm
by Agar
Like EchoMan said, why not get on staff?

Jos has a plan for his Roadmap, which will open up the map for free roaming, and we could always use more programmers. If you got the skills, bring it.

Posted: Thu Dec 01, 2005 2:48 pm
by Peanut
It generally takes years to make a good working mmorpg.

I thought Pie started this topic :roll:

Posted: Thu Dec 01, 2005 4:09 pm
by UloDeTero
I only 'newspawned' for the first time a few days ago, but I think this is a great idea. Maybe the visuals would look like Runescape or Habbo Hotel ('game' sucks, graphics are ok).

I think graphics are the main thing missing in Cantr. For newbies at least, it's kinda daunting to have all that text but no visual references. However, I disagree with the 'ghost-like people and animals' idea. How is that "realistic"? :roll:

Anyway, I think it's better to be able to 'see' people and things in an area rather than only have an description about them...

Posted: Thu Dec 01, 2005 8:27 pm
by Redbeard
Sunni Daez wrote:Honestly...I love Cantr...because it is text base and has no graphics...


That is the reason I spend way to much time in Cantr as well. It feels like a step up from a MUD but not all pretty like the MMORPG's...

Posted: Thu Dec 01, 2005 9:36 pm
by Lauren
Graphics are the suck.

If you make a 2D game, I won't play it. YOU HAVE LOST A PLAYER!!!!

But seriously, graphics work badly on my compy, which is why I picked Cantr. NO GRAPHICS!

Posted: Thu Dec 01, 2005 9:55 pm
by tiddy ogg
Keep it text based... I admit this is a selfish reason, but I can't play graphic games, and there are so few text based ones around.

Posted: Thu Dec 01, 2005 10:01 pm
by Thetaris
Lauren wrote:Graphics are the suck.

If you make a 2D game, I won't play it. YOU HAVE LOST A PLAYER!!!!

But seriously, graphics work badly on my compy, which is why I picked Cantr. NO GRAPHICS!


Let me state some things.
It will be runable on any computer as old as a typical windows 95. If you have any worse, you're an idiot and missing out. :P No offence, but it's the truth, a slightly better computer would cost under $500.

And it would only not work with the 3D graphics.

I can complete the MMORPG at the start of Febuary next year, easily, if not earlier.

As per what I said prior, I already have a couple of excellent programs that give me a boost. I won't have to program an aweful much as these programs do what I need. NO, it's not RPG Maker, it's a few others.

Graphics are dealt with. I already have all the land terrain, they look really nice- not squarish or anything. I have:
Grass land
Snowy area
Rough mountain area

And beings(human/Cantrian) are very simple to design.

As for the 3D aspect of it, that honestly is not hard. I have a 3D game making program that is specific for that issue.



-----BESIDES!!-----
Among the main reasons I originally thought of making it was for advertisement for Cantr. Once a player has played a fair bit of it, there would be a link to Cantr.net- it would be like, wow, this is where it came from? I'd ensure that Cantr.net would be a fair bit more diverse.

The game is a basic visual on the Cantr world.

I hope I cleared a little more up.

Posted: Thu Dec 01, 2005 10:03 pm
by Thetaris
tiddy ogg wrote:Keep it text based... I admit this is a selfish reason, but I can't play graphic games, and there are so few text based ones around.


Are you an idiot?

There are more text-based games than graphical games. I actually have a collegue next to me agreeing with me.

Posted: Thu Dec 01, 2005 10:05 pm
by Thetaris
UloDeTero wrote:I think graphics are the main thing missing in Cantr. For newbies at least, it's kinda daunting to have all that text but no visual references. However, I disagree with the 'ghost-like people and animals' idea. How is that "realistic"? :roll:


Um, that's not what I'm doing, the Ghost Like people. It's the physics of Cantr, if you were to actually see Cantr.net visually, the towns would look like a bunch of people on top of each other- but in each other. That's why I plan on making this game- to remove that wierdness.

Posted: Thu Dec 01, 2005 10:07 pm
by Thetaris
Peanut wrote:It generally takes years to make a good working mmorpg.

I thought Pie started this topic :roll:


Pie probably did start this topic. But I doubt it went anywhere.

And of course it takes years to make a GOOD mmorpg. I've made plenty of lan-based MMORPG's in weeks. Yes, weeks.

I just need a server, but for now, I'll keep my computer as one.

Posted: Thu Dec 01, 2005 10:08 pm
by Thetaris
EchoMan wrote:Edit : And about the next step in making it 3D. Hmmm, good luck in finding the money, artists, servers, and game engines to cope with that. :)


There are programs out there that produce these 3D games.

Posted: Thu Dec 01, 2005 10:15 pm
by Agar
You still haven't explained why you can't just join Jos on staff. Are you laking the skills?