Road Change
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- nitefyre
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Road Change
<b>Djorf Hills Path</b> to Djorf Hills (west) (sand road) (direction: south-west)
<b>Seatown Road</b> to Seatown Forest (path) (direction: north-west)
<b>Seatown Road</b> to Djorf Hills South (sand road) (direction: south-south-east)
Shouldn't the stuff in bold be deleted as well, in accordance to deleting the location names?
<b>Seatown Road</b> to Seatown Forest (path) (direction: north-west)
<b>Seatown Road</b> to Djorf Hills South (sand road) (direction: south-south-east)
Shouldn't the stuff in bold be deleted as well, in accordance to deleting the location names?
- Surly
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You're damn right it should.
There is absolutely, and I mean absolutely, no reason to keep those names. And don't try and tell me it helps since maps are now useless... wake up and realise that old maps are still as relevant as they always were.
Delete the road names, and lets finally finish dynamic location naming.
There is absolutely, and I mean absolutely, no reason to keep those names. And don't try and tell me it helps since maps are now useless... wake up and realise that old maps are still as relevant as they always were.
Delete the road names, and lets finally finish dynamic location naming.
Formerly known as "The Surly Cantrian"
Former CD chair, former MD chair, former RD member, former Personnel Officer, former GAB member.
Former CD chair, former MD chair, former RD member, former Personnel Officer, former GAB member.
- Chris Johnson
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- Surly
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Why should those words stay? They bear no relation to the actual quality of the road, and if anything are completely misleading.
Unless you change the structure so it reads "Sand road to XXX". But that will require a more radical change than just deleting road names so the old island are like the new...
EDIT: Damn you and your editing your post while I was writing my reply...
Well, meh... cannot be bothered to edit my post.
Unless you change the structure so it reads "Sand road to XXX". But that will require a more radical change than just deleting road names so the old island are like the new...
EDIT: Damn you and your editing your post while I was writing my reply...
Formerly known as "The Surly Cantrian"
Former CD chair, former MD chair, former RD member, former Personnel Officer, former GAB member.
Former CD chair, former MD chair, former RD member, former Personnel Officer, former GAB member.
- nitefyre
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Chris Johnson wrote:Almost ... the words path and road should stay . These will probably be removed soon, technically there are several issues we (ProgD) have to address before they go .
Edit : Actually the word Path is used when no name is present so the bold items should be replaced with Path
It should either look like
Path to Djorf Hills (west) (direction: south-west)
Road to Seatown Forest (direction: north-west)
Road to Djorf Hills South (direction: south-south-east)
OR:
Djorf Hills (west) (sand road) (direction: south-west)
Seatown Forest (path) (direction: north-west)
Djorf Hills South (sand road) (direction: south-south-east)
Otherwise it would be repetitive and at times, false/contradictory.
- Chris Johnson
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I would like some way to name roads. It adds flavor to the game. If somesort of dynamic signpost could be implemented, that would be cool and hopefully alleviate some drain on the server...well, maybe not. But I do like the idea of the signpost in the middle of town labelling all the roads.
*starts whistling a medley of Route 66 and the M*A*S*H theme song*
*starts whistling a medley of Route 66 and the M*A*S*H theme song*
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- formerly known as hf
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