Now, if you want to discuss about how children should result from sex, start your own thread. This is for disscussing how the players of children should be selected. Some players don't want to play kids, some people don't want other certain players to play kids, there are arguments for realism and fairness, there's lots to talk about.
To go into detail on the poll options:
All characters should start as children. That can't be applied retroactivly, so it would just mean all new characters would spawn as children from that time forth. No choice, everyone has to be a kid if they want to grow up. Much like real life.
Random characters should spawn as children. Just like some characters spawn being excellent fighters or poor farmers, characters could start at a younger age, randomly from 3 to 16 or so. Just younger. Different ages people become aware enough to be useful. Much like real life.
Being a child should be character creation option. When people spawn where they don't want to, they either suck it up, or try to die off. If someone spawns as a child and doesn't want to play one, they will be the most annoying, destrcutive, suicidal child ever, and that is in no way realistic. If you choose to play a child on your own, then you will play a child like children are, annoying and destructive, but rarely suicidal. Much like real life.
Players should be screened be fore being allowed to play children. Some people will play children simply to exploit the fact thier character is a child. Stealing, assaulting, disrupting the lives of characters and societies in game, just because they can. If players are screened with a survey of some sorts to deterimine if they can behave within reasonable limits, this will help curtail outlandish children. Children would be have with some manners, but still whine, beg, throw tantrums and pout. Much like real life.
Players should be nominated by other players to play children. This would be a peer system, where players would make it known who they would feel make an interesting child. Players could then spawn a child, or have the child spawned for them, that they would be able to play. How the player has the child act is up to them. They may wander off, talk to strangers, go places they aren't supposed to, poke lions, but it's all just how they would have the child act. Much like real life.
I'm sure someone else will have different ideas on how to get kids into the game (eggs



