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I agree
Posted: Sun Nov 02, 2003 11:21 am
by oddedd
yes please dont post IC stuff like that, many players simply dont want to see it, as it ruins the IC feel.
Anyway, one of my chars was also killed in Karnon forest, but it seems a bit mindless, we need more organised criminals with an actual reason for becoming criminals rather then just killing everyone.
Posted: Sun Nov 02, 2003 11:28 am
by ephiroll
Watch what you wish for, you may meet one of those "organized criminals" one day. One of them recently stole 10k of wood right from under the noses of more then 10 people...that woman in the forest was just slopply (never, never, never leave so many witnesses)...I doubt she'll make it very long conducting herself like that...she may have an iron shield but that won't help her when she gets dragged into a building and starved to death

....
Posted: Sun Nov 02, 2003 3:10 pm
by oddedd
Meet one meet one! One of chars is on his way to becoming one!
Posted: Mon Nov 03, 2003 2:30 am
by 7orp0r
Its all to similar to the Black Plague attacks, but I think they at least had a twisted notion of the world being a giant Necropolis. While she just wants death.
Posted: Mon Nov 03, 2003 3:19 am
by The one
did anyone know beeper well that mother fucker who killed every one killed him
Posted: Mon Nov 03, 2003 3:58 am
by new.vogue.nightmare
Yeah, that Aeris is just annoying. Not even good RP or anything, it's as if SOMEONE just wants to get people to not like Cantr...*glares* but at least someone tripped her while she was on her way in and out of the building ^__^
Posted: Mon Nov 03, 2003 4:30 am
by Meh
Now I think it's funny that someone is told not to post a long string from a single manic in the forum but the constant "the iron is in karnon forest", "iron in karnon forest should not be controlled" was OK?
Posted: Mon Nov 03, 2003 5:25 am
by rklenseth
Hey, maybe we should start saying things that aren't true here about Cantr.
Like 'there is iron, limestone, and coal in Shambon'.
Hey, maybe now we will see a whole lot of characters say, 'Hi, I'm looking for Shambom. I am told there is iron there. By the way, I was just spawned here in Quillanoi, can I have some spare food?'
I see it happen all the time. Watch which direction new characters go. It is usually toward a spot where there is the nearest iron. Some never say a word to anyone else and just suddenly say, 'I'm going to get iron. Bye.'
Posted: Mon Nov 03, 2003 9:46 am
by west
crazy, innit?
and The One and oddedd...i don't understand a word you're saying. sorry. repeat please?
Posted: Mon Nov 03, 2003 11:44 am
by The one
i had a good character and the lunitic killed him
Posted: Mon Nov 03, 2003 7:46 pm
by west
That's interesting. Was it OPD?
Posted: Tue Nov 04, 2003 2:46 am
by Aeris
Haha ^_^
If you got killed, you obviously didn't know how to run away!
Posted: Tue Nov 04, 2003 3:17 am
by Meh
An auto flee would be helpful for those not logged in.
If you get hit with a weapon past any protection wouldn't you run without really thinking about it?
There would need to be a choice so the police don't run off automatically.
Posted: Tue Nov 04, 2003 8:27 am
by The Hunter
Helloooo. Back for a while...
If you hit a person you can not hit them for a day UNLESS (the new part) they hit you back then you can hit them again instantly. If you do they can hit you again instanly and so on.
Is this true? Has this new combat system been implemented? Just what i suggested in my old thread.
This carnage being useless? Not entirely. There was a discussion going abt whether arming ourselves and the free trade of iron. Some ppl were against arming ourselves, they should have different views now. Thye free trade of iron is also an issue now.
And i like the "thinking/taking" war bow part

Posted: Tue Nov 04, 2003 2:29 pm
by Meh
no I'm repeating your sugesstion....
by repeadting the suggesstion enough times we can trick urselves into being true...