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Boxing and damage

Posted: Thu Aug 11, 2005 7:29 pm
by Peter
Something strange happened to one of my chars.

My char is at a place where boxing is common between guards. Also my char had a "fight" with another, both experts at fighting.

The second person hit my char with bare fists at 100% and missed. Unharmed it said. Then my char hit his openent; 5% damage. And indeed the other char went from 2% damage to 7% damage, but strangely enough my char went from 0% damage to 5% damage.

How is this possible?

Posted: Fri Aug 12, 2005 3:30 am
by wichita
You broke your fist?

Posted: Fri Aug 12, 2005 4:56 am
by Peter
Yeah my char probably did?! :)

Posted: Fri Aug 12, 2005 8:08 pm
by Schme
Ohhhhh...Breaking fist is never fun.

You know what that means? It means your character is not punching correctly, that's what it means. (Unless he had an iron shield, in which case, what did you expect?)

Posted: Sun Sep 04, 2005 5:39 am
by Schme
Still no answer on this one.

Posted: Sun Sep 04, 2005 10:21 am
by Sabsi
I had this problem with several of my chars, too. It seems that whenever a char misses during a fight the other person gets some damage nevertheless. Already reported it to flyspray but the task is still unconfirmed.

Posted: Sun Sep 04, 2005 11:04 am
by Augery
One of my chars was punched and took 1% damage, then she punched the guy back and he took 0 damage but her (my char) damage went up to 2%

Posted: Sun Sep 04, 2005 2:14 pm
by Schme
Yeah, they are sort of slow these days, eh?

Posted: Sun Sep 04, 2005 6:33 pm
by west
Apparently (either by design or accident) if you punch somebody you could get hurt too. That's interesting.