Jos Elkink (2005-07-23) wrote:--------------------------------------------------------------------------------
To stimulate the Cantr economy, I just introduced a significant new feature. From now on, each location has a - randomly assigned - maximum number of resource gatherers. This will not affect any current activity, but when you try to join a new digging or farming project, there will be check how many people are already farming or digging, and if the maximum is reached, you cannot continue. You can still start the project, but you cannot work on it. This should seriously increase trade between different locations. This is the kind of feature that is very simple to implement technically, but difficult to test with few players. So it`s somewhat `in testing`. If the game balance is badly damaged, we can still retract the change, or alter the limits.
I think we'll see the emergence of more dictatorial governments off the back of this, not necessarily trade.
Town Leader: Hmm... I can't gather any XXX. *they look around* Ahh, a newspawn.
You see newspawn dragged to prison
Town Leader: Now I can gather XXX... *he smiles to himself*