Anyway, I have noticed that the repair rates for iron and steel are higher than for other objects. Now I don't have a problem with that per se... but hasn't everything deteriorated the same amount? I would have thought that it should take the same amount of time to repair a new iron shield as an often used longbow, as they have deteriorated the same amount. Instead, it is much harder to repair a new iron object that an often used wooden one.
I would accept that the rate to repair an often used iron shield would be much higher than an often used longbow, because it has deteriorated for a longer time. However, I would have thought the rates should be consistent for how long it has decayed... and iron and steel lasts much longer.
I hope that it is clear what I am saying...
Anyway is this really the case, or is it a bug?
