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Posted: Sun Oct 12, 2003 2:32 pm
by rklenseth
I see, your characters must have been the ones refusing to give Sester the key to the outpost. If that is it, that is why he killed him for disobeying a direct order. And I guess you can call Sester a warmonger but to others he is a savior.
And I believe Carmen Riveria and her people were killed in Xiria by General Sester Gartaf and his small army. I know Sester definitely took out her people but he isn't sure he got Carmen but he did kill a woman in her thirties in Xiria that had notes on her to Carmen so he guesses that he did.
Re: war
Posted: Sun Oct 12, 2003 2:45 pm
by new.vogue.nightmare
g1asswa1ker wrote:Ever see war? I have not pretty just think it's a waste of time and life!
Just because we as players mostly feel war is a stupid thing, doesn't mean our chars have seen how terrible it is. Speaking of which....

Posted: Sun Oct 12, 2003 2:50 pm
by Meh
Solfius wrote:but they make the game much more fun. As one character in Karnon said there's no point to fighting, but it makes things interesting
Combat is more fun for the player.
Most of the chracters should avoid it since it is a matter of life and death.
Some chracters crave it which is normal too.
"I'm opposed to war *under his breath* until I get my iron sheild, crossbow and plenty of healing foods"
Sorry
Posted: Sun Oct 12, 2003 4:55 pm
by g1asswa1ker
Sorry this is not my argument I really not worried about it. I've told Nix he needs to get his own forum account cause this reflects on me and I just think this arguement is pointless
Warmunger
Posted: Sun Oct 12, 2003 5:28 pm
by Faith no more
I still don't think that he should have killed my character I didn't even do anything to him I was just on the road and he decided to take a swipe at me for no real reason. What was that all about?
Posted: Sun Oct 12, 2003 6:17 pm
by ephiroll
David Goodwin wrote:Solfius wrote:but they make the game much more fun. As one character in Karnon said there's no point to fighting, but it makes things interesting
Combat is more fun for the player.
Most of the chracters should avoid it since it is a matter of life and death.
Some chracters crave it which is normal too.
"I'm opposed to war *under his breath* until I get my iron sheild, crossbow and plenty of healing foods"
There are plenty of people who like to fight and kill things, it's natural that a fair amount of chars like death and destruction, plus it makes things more interesting.
Posted: Sun Oct 12, 2003 6:38 pm
by Solfius
it doesn't make things more interesting???
Was that a typo because it sounded like you were agreeing until that.
If not, then how so does it make things not so interesting?
it's just killing
Posted: Sun Oct 12, 2003 6:53 pm
by Faith no more
And how does it make things interesting? I was working hard on my character and just as i thought it was safe and stable again I get waxed for no other reason but fun now I'm dead and you have to look for more fun somewhere else and I can't work with you or interact with you. So how interesting is aa dead corpse!?!?!?!?!

Posted: Sun Oct 12, 2003 7:04 pm
by Solfius
It's interesting on a larger scale than inter-personal relationships. It is interesting in the sense of international affairs, and organisational feats of wonder
Oh really
Posted: Sun Oct 12, 2003 7:09 pm
by Faith no more
Two people are more then enough to wipe a town clean if properly equiped so how do you see it as organizatonal I should have seen a whole bunch at least 5 to 12 marching like and army thats organizational. Again how is this interesting. Unless of course you are looking at your characters like pawns and that's just not right cause then if one dies you don't care when the point to the game is you should.

Karnon forest
Posted: Sun Oct 12, 2003 7:17 pm
by Faith no more
Now what's going on in Karnon Forest that's interesting. Fear and oganization to combat fear. If they go to war it will be a large group that goes not just 2 or 3 but 6 - 12 No that's war. That warmunger General what's his name he and his friend are just the DC sniper of Cantr

Posted: Sun Oct 12, 2003 7:22 pm
by Solfius
I'd like to se things change so there is room for more combinations of weapons. I won't say what here as this is genral discussion, but I would certainly like a better comabt system as that would lead to more interesting relations between groups as there would no longer be a case of "we can't hurt them so we must do as they say"
Posted: Sun Oct 12, 2003 7:48 pm
by Rob Maule
If you're mad that your characters near Lad. were killed, you should have read the notes when you were born. Lad. is a tough place with strict laws and run mostly by the military. It's like running around a military base and wondering why they come out in trucks and point weapons at you. It's not the place to go out and play.
Posted: Sun Oct 12, 2003 7:58 pm
by ephiroll
oops, I changed that doesn't, and I agree with Robs decription of Lad...lol...best way to survive is to join the guys on the trucks.
Posted: Sun Oct 12, 2003 8:32 pm
by Faith no more
Rob Maule wrote:If you're mad that your characters near Lad. were killed, you should have read the notes when you were born. Lad. is a tough place with strict laws and run mostly by the military. It's like running around a military base and wondering why they come out in trucks and point weapons at you. It's not the place to go out and play.
I was one of the people on the truck and I'm not mad I just think the general is a putts...Brown is right this is pointless
