Tiredness(rant!)

General out-of-character discussion among players of Cantr II.

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Molested.Peach. (cky)
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Tiredness(rant!)

Postby Molested.Peach. (cky) » Wed Jan 19, 2005 4:26 am

I know there are alot of rants about tiredness! But, my character is a pirate, I attacked a town about 1 year ago! My tiredness went all the way up, ....its been over a year, and im still tired...seriously, how can one man be tired for over a year from one attack, its VERY annoying i have to wait this long to strike again...Is there anyway to get it up faster?
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Spider
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Postby Spider » Wed Jan 19, 2005 4:48 am

...Ummm...make sure you have another person helping you...

Look, i don't really like this, being sick and all...but look at the bright side, in your case that is, there is no longer natural healing...so thats something. :wink:
west
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Postby west » Wed Jan 19, 2005 5:37 am

ah, another topic of dissention

in the real world, wounds HEAL. that's why i haven't bled to death yet.

GRRR.
I'm not dead; I'm dormant.
swymir
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Postby swymir » Wed Jan 19, 2005 10:38 am

In Cantr there's no blood so perhaps that's why your characters haven't bled to death :lol:

As for the rant about being a pirate. One person shouldn't be attacking a whole town and running anywany. Did you think that was fair. The one thing Tiredness does promote is more cooperation and a lot less pirate characters which seemed to be springing up faster than regular characters.
"My mind works like lightning, one brilliant flash and it's gone."
Riggly
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Postby Riggly » Wed Jan 19, 2005 2:22 pm

I think the game is more about role playing .. if communication and cooperation are a part of that .. fine. If role playing is the main point however, then why not role play a pirate, a bum, a militant, a healer, etc.

Thus .. if your pirate had the gusto to attack a town single handedly .. then said pirate might be a little nuts .. but I dont otherwise have a problem with that.

On that note .. and in my own humble opinion. I believe there should be natural healing .. just very slow healing. I also believe that the tiredness recovery should be a little quicker and the use of a cot or something to that effect speeds it up. I think it all promotes role playing rather than taking away from it.
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Nixit
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Postby Nixit » Thu Jan 20, 2005 12:33 am

Once again... the same topic, with the same ideas. I'm getting tired of the practice of creating new threads on the same topic.

I know... bad pun. :oops:
Just because you're older, smarter, stronger, more talented... doesn't mean you're BETTER.
Snake_byte
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Postby Snake_byte » Sat Jan 22, 2005 4:24 pm

Hey I'm beginning to think that this tiredness system isn't so bad after all. I seem to have figured out somthing :D
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Bubba
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Postby Bubba » Sat Jan 22, 2005 9:04 pm

Well give us a hint will you :o
Snake_byte
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Postby Snake_byte » Sat Jan 22, 2005 10:14 pm

Heh. I can't do that. Find out IC
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Bubba
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Postby Bubba » Sat Jan 22, 2005 10:17 pm

Well I guess more standing around until then
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Agar
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Postby Agar » Sat Jan 22, 2005 11:28 pm

Bah, Snake byte probablly just figured out you can work on BIG projects. Nothing new there... :cry:
Reality was never my strong point.
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Spider
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Postby Spider » Sun Jan 23, 2005 6:29 am

Agar wrote:Bah, Snake byte probablly just figured out you can work on BIG projects. Nothing new there... :cry:

lol
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g1asswa1ker
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Something wrong with being tired...

Postby g1asswa1ker » Tue Jan 25, 2005 10:48 pm

I personally think there is something wrong with this tiredness thing...All but a few of my characters are starting to starve cause they can no longer feed themselves...And the rest but one has been relying on the hands out of the town which in some cases are fine but for others is getting to be a little taxing on myself personally it's only so long one can play the tired guy. SO just like everything else this part of the game needs some major adjustment or staff needs to get those beds cots and such working but even with that. The whole recovering form being tired needs to be adjusted because it's a bit much.

As for the pirate yes it is unfair that he smacked everyone single handly but it really is crazy that even a year later he is still tired from that attack. Come on now.
Snake_byte
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Postby Snake_byte » Thu Jan 27, 2005 8:18 am

Agar wrote:Bah, Snake byte probablly just figured out you can work on BIG projects. Nothing new there... :cry:


SSSSSHHHH! Damnit, you said you wouldn't tell!
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Lord_Igor
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Postby Lord_Igor » Thu Jan 27, 2005 9:37 am

None of my characters have a problem with tiredness and they have been working constantly since it was imped. One started to accumulate tiredness, but then a few days later he wasn't the slightest bit tired despite that he had worked those days too. I have a suspicion of why he rested so fast, but I'm not going to tell you.

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