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Are all the changes good?

Posted: Mon Oct 04, 2004 6:20 pm
by Surly
Basically thid thread is going to be me moaning, getting a perfectky good explanation, then ignoring it because I don't like it :D

Now there have been many changes to Cantr recently, many of which I think are cool and agree with. However there are some I feel are pointless and discriminatory
1. To produce a sabre you now need a sharpening block. Not a problem in itself. But to make a sharpening block you need a mallet, which requires a carving knife. Two points here, why a carving knife not a normal knife? And why the hell can't you use a stone hammer instead of a mallet.? If a hammer can crush hematite and bang a ship together, surely it can hammer a chisel into some wood...

2. The new bow system. Again I like this idea, but on the K-island there is no cotton, silk or hemp (to the best of my knowledge). Consequently no-one can make anymore bows. This is really discriminatory against new players, as they stand no hope of approaching the firepower of slightly older players who made crossbows before the change.

3. A sabre requires 100g of steel (or it used to) A bone knife requires 100g of small bones... :? Just how big are these knives?

I have other pointes, but I'll see how people explain these ones first.

Re: Are all the changes good?

Posted: Mon Oct 04, 2004 6:32 pm
by The Industriallist
The Surly Hound wrote:Basically thid thread is going to be me moaning, getting a perfectky good explanation, then ignoring it because I don't like it :D

Now there have been many changes to Cantr recently, many of which I think are cool and agree with. However there are some I feel are pointless and discriminatory
1. To produce a sabre you now need a sharpening block. Not a problem in itself. But to make a sharpening block you need a mallet, which requires a carving knife. Two points here, why a carving knife not a normal knife? And why the hell can't you use a stone hammer instead of a mallet.? If a hammer can crush hematite and bang a ship together, surely it can hammer a chisel into some wood...

I don't really see why that's a problem there. So long as the carving knife annoyance doesn't add steel tech as a requirement for something that otherwise wouldn't need steel, I'd call it pretty negligable. Not that I'd be sad to see carving knives merge into general knives...
Likewise for mallets and hammers.

The Surly Hound wrote:2. The new bow system. Again I like this idea, but on the K-island there is no cotton, silk or hemp (to the best of my knowledge). Consequently no-one can make anymore bows. This is really discriminatory against new players, as they stand no hope of approaching the firepower of slightly older players who made crossbows before the change.

That was brought up, and someone said that there are such materials. Silk, I believe. Now, if there aren't any, then I'd agree that there's a problem...particularly since the requirement is newer than the island.

A related whine...why is hemp so much better than silk or cotton? Unless I'm missing something...you get it over 8 times faster than cotton and use less to make a bowstring (unless the stringmaking step has an equalizing effect).

Though this could be a perfectly reasonable way of making differential value. Meh.

The Surly Hound wrote:3. A sabre requires 100g of steel (or it used to) A bone knife requires 100g of small bones... :? Just how big are these knives?

I have other pointes, but I'll see how people explain these ones first.


How much does the knife weigh? I'm not sure that all items weigh the same as the resources to make them...
Still, point. :lol:

Re: Are all the changes good?

Posted: Mon Oct 04, 2004 6:39 pm
by Surly
The Industriallist wrote:How much does the knife weigh? I'm not sure that all items weigh the same as the resources to make them...
Still, point. :lol:


They both weigh 100g. Wouldn't that make the bone kinfe visible if it weighs the same? Or is bone more dense than steel?

Posted: Mon Oct 04, 2004 7:33 pm
by grayjaket
*nodzelas*

Posted: Mon Oct 04, 2004 10:08 pm
by Missy
I don't see the point in making the weapons into seperate parts, myself. Why not just add the extra tool requirements and add some time onto the amount of time it takes to make these items. In the end, you're still making the weapon.

Posted: Mon Oct 04, 2004 10:32 pm
by The Industriallist
But now you can make parts, and weapons can be made with less than a full set of tools per worker. You can have smiths making spearheads with all those tools, people making spear shafts with bone knives, and a few people with just peen hammers (I think) putting them together.

Analogusly for other things.

Posted: Tue Oct 05, 2004 1:12 pm
by Cherize
I miss my big oven.

Posted: Tue Oct 05, 2004 1:17 pm
by formerly known as hf
Also, and this has been mentioned elsewhere - it would be uselful if the machines (sharpening block, anvil etc.) were listed the same way the tools are listed in the manufacturing list. There's no way of knowing they're needed unless another charcter nearby knows, or you just find out - and have to spend even longer making things you didn't know you had to make...

Posted: Tue Oct 05, 2004 6:46 pm
by Solfius
they may weigh the same, but the materials can have different densities so that the same weight occupies a different space.

Posted: Tue Oct 05, 2004 9:21 pm
by Surly
Solfius wrote:they may weigh the same, but the materials can have different densities so that the same weight occupies a different space.

Are you talking about the bone knife? If so, I said that. :roll: But I still refuse to believe that animal bone is more dense than steel. :?

Posted: Tue Oct 05, 2004 9:41 pm
by The Industriallist
In cantr it might be. After all, IRL horses may be dangerous, but not because they bite you to death...Cantr rules are different.

Sabres are incredibly light, though. Not a very important issue, but worth noticing.

Posted: Tue Oct 05, 2004 9:58 pm
by trage
Knives are thicker and shorter than sabres, sabres are very thing blades while knives are short compact things,

Posted: Tue Oct 05, 2004 10:13 pm
by The Industriallist
I've never seen a thick bladed knife. Knife blades have to be fairly thin, or they wouldn't work right. Sabre blades are very thin, sure, but knife blades are much, much shorter.

You can't justify it with RL densities no matter how you shape it, though. Steel is much, much denser than bone. But does that matter?

Posted: Tue Oct 05, 2004 10:27 pm
by trage
Ever wonder if it would be hard to carve bone into a thin blade? I imagine that it would be harder to make a bone thin rather than a steel blade because of how fragile it is.

Posted: Wed Oct 06, 2004 2:42 am
by Lumera
I bet you could manage to get a reasonably sharp edge by splitting off a thin piece. The difficulty would be in getting it long enough without it fragmenting.