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A problem with the time setting in Cantr...
Posted: Sat Sep 04, 2004 4:34 pm
by Pirog
I can't say anything in detail because of the 4-day rule but recently (or rather, currently) there was a situation where to people went inside a house to talk. The conversation took about 2-3 IRL days, but in-game they stayed for a long time...thus being accused of illegally occupying the building and one of them got dragged off to jail.
I just wonder how you should consider the time in Cantr.
Is a year to be considered as long as IRL, or are the Cantrians lives much shorter than ours, making their years go by very fast?
If it is the first option I think it causes a lot of structual problems, since a simple discussion between to people can take several months, since people can't be logged in all the time...
Posted: Sat Sep 04, 2004 8:12 pm
by Jos Elkink
I don't fully understand your question. There's 20 days in a year - does that answer it?

Posted: Sat Sep 04, 2004 8:56 pm
by Pirog
My question is if a year goes by more quickly for the Cantrians than for IRL humans. Being indoors for a year IRL is a very long time, but a Cantrian year goes by very fast, so for them it shouldn't feel very long.
To clarify: does a Cantrian year feel like an IRL year, or does it just feel like 20 IRL days?
Posted: Sun Sep 05, 2004 3:22 pm
by Chrissy
I think the answer to your question is that, those characters probably shouldn't have been in that building.
I suppose, just in this situation, the characters being in a building that was not owned by them, felt like an eternity to the people that actually owned the building and were outside waiting for them to come out.
In the situation where people go into a building to talk, that they own, I imagine time would be irrelivant to the people outside. It would be none of their business how much time had passed and they probably wouldn't care.

This is just my 3rd party perspective. I have no idea where this actual incident took place.
Posted: Sun Sep 05, 2004 4:49 pm
by Sparkle
I was thinking the same thing Pirog. Maybe if you would have came out and explained to the owner your intentions in the building or if you would have told the other person, I'll be right back, and explain to everyone what was taking you guys so long because I know if this was one of my chars. buildings I would have said something if I didn't know what you guys were doing in my building.
Posted: Mon Sep 06, 2004 2:01 pm
by Pirog
But I don't wonder about this for that specific situation...hehe, it seems that I don't get my point across.
Does the Cantrian 20 day years symbolize a time period as long as an IRL year, or is it just 20 days...making the Cantrians have very much shorter life spans?
For the specific situation the character who went inside informed people that they were going to talk and got the key to be able to do that.
But the conversation took a couple if IRL days, making it a very long time in Cantrian setting...at least the way the people on the outside saw it.
(For the characters inside the 3-4 days actually just took 2 Cantrian days RP wise...)
Posted: Mon Sep 06, 2004 2:44 pm
by Chrissy
I think you answered your own question.

Posted: Mon Sep 06, 2004 6:24 pm
by Pirog
No, I didn't (?)...and I think it is important that there is some official notice to how you should regard the time setting, since peoples lives can obviously depend on it.
Posted: Mon Sep 06, 2004 6:55 pm
by Chrissy
Pirog wrote:Does the Cantrian 20 day years symbolize a time period as long as an IRL year, or is it just 20 days...making the Cantrians have very much shorter life spans?
For the specific situation the character who went inside informed people that they were going to talk and got the key to be able to do that.
But the conversation took a couple if IRL days, making it a very long time in Cantrian setting...at least the way the people on the outside saw it.
There are 20 days in a cantr year. There are 365 days in an actual year. The two have nothing to do with each other. I don't think anything symbolizes anything. It's all very technical and seperate from what's reality.
If your meeting took a very long time in a cantr setting, then your meeting took a very long time in a cantr setting. I think how many real life days it took should be irrelevant. Unless you were pulled out of the meeting according to real life days, then that's unfair.
There is a disclosure in the begining of the game that says, Cantr is a slow paced game. So, all gamers have to have that understanding also. Nothing should be based on real life time.
I think it also falls onto how impatient someone is that's playing a character.
I think there's lots of factors involved.

I'm not sure what kind of answers your looking for Pirog. If we were on the phone or in person, I could get my point across very quickly. As I'm not a fan of typing, all you really get is fragmants of my actual thoughts. Hope you find what your looking for!
Chrissy
Posted: Mon Sep 06, 2004 7:15 pm
by kinvoya
I think I understand what he means and it's something I've also wondered about.
For instance char 1 can say, "They went in that building (with permission) five days ago"
So five days isn't such a long time. And Cantr is stated to be a "slow" game where it can take days for a person to reply.
But five days is also three months or a quarter of a year in Cantr time. So they've been in there for quite a while from any Cantr chars perspective and Char 1 can easily freak out about how long they've been in there.
I've had a char in this exact same situation. Fortunatly the owner of the building was very tolerant.
Posted: Mon Sep 06, 2004 7:50 pm
by Jos Elkink
I think Chrissy's answer pretty much covers it. Cantr days and years are different from real life days and years, but it's impossible to give a straightforward answer as to how it should feel, as there are too many factors involved. Well, just read Chrissy's answer

...
Posted: Mon Sep 06, 2004 11:45 pm
by Lone Wolf
I think the problem is that we are thinking of the time in a physical way. I look at it like this. The Planet that our characters are on (I'll call it Cantr for this explanation) rotates around a sun much like earth. But Unlike earth it spins and rotates around the sun at a much higher rate. So Cantr makes the complete rotation around the sun in 20 days. where as earth rotates around the sun in 365 days.
In other words you can look at it that the days and nights go by faster than in RL....however with out seasons in the game and many other factors...this is only a point of view and not the way it MUST be precieved.
Posted: Tue Sep 07, 2004 9:34 am
by Pirog
But wouldn't it benifit everyone if some official explanation regarding time was posted?
kinvoya put it much better than I did and got what I meant.
Potentially deadly situations can arise when some characters see a time span as a few days while others count it as months and count those months to IRL months...
Posted: Wed Sep 08, 2004 2:23 am
by Bowser
We have also dicussed a little player curtousy whe it comes to time in answering questions and following orders due to some players not being able to check the game every turn like some of us. So its really up to each person to decide how long is too long for someone to tresspass in their abode.
Posted: Wed Sep 08, 2004 1:46 pm
by Pirog
So its really up to each person to decide how long is too long for someone to tresspass in their abode.
Well, sure...but if we are going to take people's varied amount of playing time in effect perhaps the idea of days, months etc. should be taken out completly?