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Tool Frustration

Posted: Tue Aug 24, 2004 4:15 pm
by EddyEdworthy
Anyone find it terribly annoying when most of the things people want to built/make require those annoying tools that are made out of wood and iron, in towns where iron and wood are practically non-existant, and where no traders ever appear?

Posted: Tue Aug 24, 2004 4:25 pm
by cantrpotatoe
many times, then in order to make it you have to travel years to get iron , then you get back and someone has already found a faster way and done it :evil: .. uh.. ya... i have been there

Posted: Tue Aug 24, 2004 6:00 pm
by Jess
Wasnt it so much easier when we could dig for iron?

Posted: Tue Aug 24, 2004 7:12 pm
by cantrpotatoe
Jess wrote:Wasnt it so much easier when we could dig for iron?



can I get an AMEN!!!!!!!!!!

but it does add some more interest into the game..

Posted: Tue Aug 24, 2004 9:26 pm
by RisingPathMilitia
I've got a character in veggin utopia. NO WOOD, METALS, JUST VEGGIES!!! Someone was kind enough to give her just enough materials for a stone hammer. She was so proud when she finished her hammer. She couldn't wait to use it. She walked over to a buffalo, and * :x WTF :x * she still has only her bare fists to hunt with. A damn field filled with more than 250+ buffalo, and I can't kill a GD one of them :evil: . NOW THAT'S TOOL FRUSTRATION!!!

Personally, I think every inventory item in Cantr should be able to be used as a potential weapon, but then that could just be my military side talking. COME ON FOLKS, IT'S A HAMMER :? !

Posted: Tue Aug 24, 2004 9:48 pm
by The Industriallist
And your character isn't familiar with these things called 'roads' that most of us use to get to resources?

Metals can be a pain to get, but that just is an encouragement not to be totally asocial. If you are becoming frantic for lack of wood, you have a serious problem, and it isn't the game design. Not that it couldn't be appropriate for some characters, but really...

Posted: Tue Aug 24, 2004 10:30 pm
by nitefyre
Just work harder than you are. Several of my characters have or are working on iron and steel production. One of which lives in a place with no veggies. I heard in Karnon Fields they traded veggies for iron ore. Places like Mts have no food, but have raw resources.

And plus, vegetables are good for you.

And as Industriallist said, take the roads gdamnit.

Posted: Tue Aug 24, 2004 10:46 pm
by trage
NiTeFyRe wrote:Just work harder than you are. Several of my characters have or are working on iron and steel production. One of which lives in a place with no veggies. I heard in Karnon Fields they traded veggies for iron ore. Places like Mts have no food, but have raw resources.

And plus, vegetables are good for you.

And as Industriallist said, take the roads gdamnit.


Yeah Karnon fields trades veggies for iron ore, and i must agree with them, try taking the roads to a different area to get metals and wood.

Posted: Wed Aug 25, 2004 6:39 am
by Dragonslayer4ever
oh no. don't travel around and look for the resources. That makes to much sence. Just sit there like a knot on a log. Now that makes no sence so lets do that one.

Posted: Wed Aug 25, 2004 6:50 pm
by Sparkle
I personally like that iron is scarce in some places and that other resources are scarce in others. It gives my characters different goals to attain. One of them preffer not to have iron or other rare resources. He feel it's a waste of space. He needs more important things. While my other character lives for iron. It's the foundation on what he works on. It makes his business boom and makes him look rich. 8)

Posted: Wed Aug 25, 2004 7:00 pm
by Ash
Why do you need iron and wood? You should be grateful you have food to live, iron and wood aren't really needed to live, it's food you need. I don't see what everyones problem, I can live with no iron. (Maybe it's coz I iz in da ghetto. :wink: J/K)

Posted: Wed Aug 25, 2004 7:08 pm
by cantrpotatoe
Poster Bob wrote:Why do you need iron and wood? You should be grateful you have food to live, iron and wood aren't really needed to live, it's food you need. I don't see what everyones problem, I can live with no iron. (Maybe it's coz I iz in da ghetto. :wink: J/K)


all my characters live with out iron, well , except one so he stole some :twisted: quite a bit too, got away clean. Nobody is looking for him or have a clue 8)

Posted: Wed Aug 25, 2004 8:18 pm
by RisingPathMilitia
Hey... hey... hey... HEY! I'm not against travelling, and ya'll missing my point by about 45 degrees.

1. Made a stone hammer to kill buffalo :twisted: .
2. Tried to kill buffalo with stone hammer :twisted: .
3. Stone hammer not avialable for killing anything :x , only bare fist.
4. Stone hammer + buffalo = :x TOOL FRUSTRATION :x

What's a hammer used for?
A hammer is used to pound stuff.

What's one way of killing something?
One way of killing something is to pound it to death.

Why am I frustrated with this tool.
I CAN'T KILL A DAMN THING WITH IT :evil: !!!

nOw iF yOu'LL ExCuse mE, It'S tImE to tAKe mY PROzaC.

Posted: Wed Aug 25, 2004 8:46 pm
by nitefyre
It would be nice to give some compatability for most tools to have weaponary capabilities, as was mentioned before. I'm definetly not against that. Of course something like a stone hammer costs less than a billy club so it should be less effective. Of course, a complete overhaul, or going back to how it was, not a half assed one, of the weapons/shields in cantr would be nice.

Posted: Wed Aug 25, 2004 8:56 pm
by Spider
Let them have their stone hammer, and after 2 uses in combat, the stone falls off and then another 2 days to make a stone hammer again. :lol: