Fading into obscurity is the worst
Posted: Thu Jul 14, 2016 7:40 pm
I've been thinking lately how in the past, I used to play a lot of well-known characters and most of my characters were central in their own communities, some named the life of the town, yet nowadays most of my characters are trivial and feel like supporting characters in someone else's story.
I generally don't play sleepers. I've only played one serious sleeper and that was Sven Tufva. The rest of my characters I've checked pretty much every day. I always check them within a day if they have events, but if they're alone in a location and don't light up, I might forget to check them for a few days. Also most of my characters I've played until they were old enough to die of old age. I've lost some to violence, one to animal attacks, one of accidental starvation and some committed suicide, but the average age of dying is 79.8 and the median is 66.7.
If Cantr was a storybook, it seems in general there are very few characters that could be considered main characters nowadays. It seems back in the old days, there were more characters I could develop a bond with, and more epic town leaders, some of whom had been at it for decades. Then one by one they all died off and got replaced by less colorful characters. I've looked at some new town leaders and thought to myself, they're going to have a heart attack within 10 years. It's surprising when they don't, but I might go as far as to say that none of the current town leaders I know would be so epic that they would deserve a landmark if they died today.
It's not always a question of age, either. My character Hannah Romain was in Seatown Hills when Danea Mathabane spawned. The town had just lost it's previous leader and there was nobody available to take over, but we felt that it was necessary to have a leader next door (we lived in Plaekur forest east) to avoid unrest, so Hannah convinced Danea to become the mayor when she was just a few days old. And she did a good job of it for several years.
I could name several other town leaders who left an impression on me. Commander Valentine of Sjoftich, Malfu Dorsk of Brunoi, Zmambee Sambo of Zuzi, Caine Nanazaki of Mulof North, Katrinn Jelan of Xiria Forest, the Zwelling-Hart couple of Siom, Rani Mella of Brunoi, Merci of QFN, Eurytion of Naron (even though he killed one of my characters), Vladimir Tassadar of Olip West, Emperor Kentosani of Zuzi... There are others that I remember as persons even though I don't remember their names.
Overall, I've had a tendency to bring my story lines to a controlled end when I felt like I couldn't accomplish anything significant with that character anymore. But nowadays I have so many young characters that have no reason to commit suicide, that I have to continue their trivial existence while I concentrate on my older remaining characters. My early characters used to have complex personalities, but many of my young ones are caricatures based on a visual quirk. I have two ugly ones, two unconventional women, two with spawning defects, two that represent minority ethnicities, one generally quirky one and one that started out as a newspawn thief.
I generally don't play sleepers. I've only played one serious sleeper and that was Sven Tufva. The rest of my characters I've checked pretty much every day. I always check them within a day if they have events, but if they're alone in a location and don't light up, I might forget to check them for a few days. Also most of my characters I've played until they were old enough to die of old age. I've lost some to violence, one to animal attacks, one of accidental starvation and some committed suicide, but the average age of dying is 79.8 and the median is 66.7.
If Cantr was a storybook, it seems in general there are very few characters that could be considered main characters nowadays. It seems back in the old days, there were more characters I could develop a bond with, and more epic town leaders, some of whom had been at it for decades. Then one by one they all died off and got replaced by less colorful characters. I've looked at some new town leaders and thought to myself, they're going to have a heart attack within 10 years. It's surprising when they don't, but I might go as far as to say that none of the current town leaders I know would be so epic that they would deserve a landmark if they died today.
It's not always a question of age, either. My character Hannah Romain was in Seatown Hills when Danea Mathabane spawned. The town had just lost it's previous leader and there was nobody available to take over, but we felt that it was necessary to have a leader next door (we lived in Plaekur forest east) to avoid unrest, so Hannah convinced Danea to become the mayor when she was just a few days old. And she did a good job of it for several years.
I could name several other town leaders who left an impression on me. Commander Valentine of Sjoftich, Malfu Dorsk of Brunoi, Zmambee Sambo of Zuzi, Caine Nanazaki of Mulof North, Katrinn Jelan of Xiria Forest, the Zwelling-Hart couple of Siom, Rani Mella of Brunoi, Merci of QFN, Eurytion of Naron (even though he killed one of my characters), Vladimir Tassadar of Olip West, Emperor Kentosani of Zuzi... There are others that I remember as persons even though I don't remember their names.
Overall, I've had a tendency to bring my story lines to a controlled end when I felt like I couldn't accomplish anything significant with that character anymore. But nowadays I have so many young characters that have no reason to commit suicide, that I have to continue their trivial existence while I concentrate on my older remaining characters. My early characters used to have complex personalities, but many of my young ones are caricatures based on a visual quirk. I have two ugly ones, two unconventional women, two with spawning defects, two that represent minority ethnicities, one generally quirky one and one that started out as a newspawn thief.