Language groups met yet?

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Appleide
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Language groups met yet?

Postby Appleide » Thu Jul 01, 2004 6:12 am

I was wondering if different languages have met yet... One of my Chars got hold of a map in Dutch, I think, is that possible or is it a CR breach? Like should I try to dispose of it?
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Jur Schagen
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Postby Jur Schagen » Thu Jul 01, 2004 9:53 am

This may as well have been a "note to self" type thingy form a Dutchman in an English area. However, I do not think one should write notes in the "own" language, even to self, if you're playing in a different language area; they always end up in someone elses hands and that's simply not fair to all those English and American players that know just this one language that they think the world revolves around.

I've also seen a German language map in a Dutch area.

If the areas are in fact starting to meet, how should RP be done? It would be easy for me to talk to an English character from one of my Dutch characters, given that I have a reasonable knowledge of English; should I just assume my char speaks its languages like I (the player) do? If I do not, this would be extremely difficult to roleplay...
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mrsE
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Postby mrsE » Thu Jul 01, 2004 9:58 am

It would be tricky indeed. We can not assume our chard understand other languages, but what about the RP-bits that are actions, they must be understood...
"The world is an unfair place. Some people have no standard what so ever and others have double"
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Jur Schagen
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Postby Jur Schagen » Thu Jul 01, 2004 10:49 am

That's not even what I meant, though it indeed adds to the difficulty. I meant: If I'm a Dutch char and an English char says to me: "I am hungry do you have some food for me", I understand him perfectly well. Yet to my char its a lot of jibberish. That's fine and can be RP'ed. But: if my char keeps meeting English characters, it would be logical for him to start comprehending the language, and he would start to understand such a statement. It would be extremely hard to keep track of the level of knowledge of the language though; would he also understand: "You go on ahead, Emily, I`ll follow, my map seems confused since there`s no 4-loc route from origin to destination..." (a statement I happened to make today with an English char). In either case, it is unlikely that a non-Dutch speaking American player having a char in a Dutch area would understand the talks going on in there.

What you (MrsE) are saying is: if the char goes: "*rubs belly - points at mouth - makes begging gesture*" are we supposed to understand that? I'd say yes, but, if I found myself in a Swedish area and that statement was made in Swedish I wouldn't understand a word of it... We can hardly make all motions in English simply because there might be a different-language char present, can we?
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mrsE
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Postby mrsE » Thu Jul 01, 2004 1:00 pm

Jur Schagen wrote:That's not even what I meant, though it indeed adds to the difficulty. I meant: If I'm a Dutch char and an English char says to me: "I am hungry do you have some food for me", I understand him perfectly well. Yet to my char its a lot of jibberish. That's fine and can be RP'ed. But: if my char keeps meeting English characters, it would be logical for him to start comprehending the language, and he would start to understand such a statement. It would be extremely hard to keep track of the level of knowledge of the language though; would he also understand: "You go on ahead, Emily, I`ll follow, my map seems confused since there`s no 4-loc route from origin to destination..." (a statement I happened to make today with an English char). In either case, it is unlikely that a non-Dutch speaking American player having a char in a Dutch area would understand the talks going on in there.


I agree. It would be very difficult to RP learning a language, not impossible but like I said, extremely difficult, especially for someone who hasn't been put in that situation irl.

What you (MrsE) are saying is: if the char goes: "*rubs belly - points at mouth - makes begging gesture*" are we supposed to understand that? I'd say yes, but, if I found myself in a Swedish area and that statement was made in Swedish I wouldn't understand a word of it... We can hardly make all motions in English simply because there might be a different-language char present, can we?


No we can't and that was my point.
Maybe it would be better if the language groups didn't meet. There is a risk it would create too much BAD roleplaying...
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wietse
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Postby wietse » Thu Jul 01, 2004 4:07 pm

As a reply to the first message:

The note is NOT a CR breach. My english character didnt write the note or copy it from a Dutch character. As i said in game it came to me in some miraculous unknown way. OOC i would say a bug in the game. Still i think its pretty funny as my character doesnt understand the concept of game bugs....

It must be a god or something

now she thinks the god talks dutch..... (it does actually)
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Postby Appleide » Fri Jul 02, 2004 4:39 am

Sorry, I didn't see what you said when I typed my post...
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Junesun
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Postby Junesun » Fri Jul 02, 2004 7:25 am

French and Dutch have met.
German and Spanish have met. German and English have met (briefly).

Other groups I don't know.

As for RPing languages, there appear to be quite a few different ways of handling that. I know that some people just pretend not to understand anything, ever. I know that some people use Google to translate what they and their characters don't understand. I personally try to keep understanding to a realistic level, even considering the native language of my chars.
E. g. one of my French chars once met a Dutch person. They tried to exchange the names of a few resources and my French char only understood the resource names that are close to the French name or identical, even though I personally understand Dutch much better; it's very close to German. When it came to other resource names, that couldn't be guessed, we dropped bits of them and then pronounced the name in our own language. That is probably as close to pointing as you can get, in Cantr, without RPing actions.
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Jos Elkink
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Postby Jos Elkink » Mon Jul 05, 2004 10:49 am

Yes, you can all find the roleplay approach you like best. If you immediately understand the language because otherwise you find it too hard to play, that's ok, but I think it's not the most fun approach. I have a Dutch char meeting Spanish people now and my Spanish is quite poor, but I make it even more poor for my char and it's quite fun to play :) ... And we are now creating a list of words we do understand, so we get our own dictionary.

So the Germans met the English? Cool!

And I will never even consider to make it impossible for language groups to meet ;) ...
Appleide
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Postby Appleide » Mon Jul 05, 2004 11:40 am

Hmm, wouldn't it be much more fun if you don't know the language at all? Like me! 8)
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.::. MysticGötén .::.
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Postby .::. MysticGötén .::. » Mon Jul 05, 2004 8:38 pm

Jur Schagen wrote:I've also seen a German language map in a Dutch area.

A german woman came to the dutch island a long time ago, and she probably had a map. She died though :cry:


About the dutch...
Dutch and german have met
Dutch and french have met
Ducth and english have met (think cauz of english spawned on dutch island)

And I don't speak a word french but my chars do... so translation sites really help at that. Although some times I know my sentences are crappy :twisted:

But the ducth and french are on the same island, although the french have way better resources :evil: So they will probbaly meet each other more soon as they grow.
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The future is dark
The past is gray
Why even bother
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Appleide
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Postby Appleide » Mon Jul 05, 2004 11:15 pm

Is this on purpose? Putting the dutch in between that many languages...
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Jos Elkink
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Postby Jos Elkink » Tue Jul 06, 2004 7:33 am

Dutch and Spanish have met, too.

And, no, it's not at all on purpose in that sense. Spanish and German was easier to meet than Dutch and German, anyway. And I think soon enough all those four languages know each other quite well.

Ah well, we're giving out too much info already, I think ;) ...
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.::. MysticGötén .::.
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Postby .::. MysticGötén .::. » Tue Jul 06, 2004 10:01 am

the dutch and german are almost as close to each other IG as IRL..
luckely this time they (the germans)are outnumbered both in strength as in population... :twisted: :twisted: :twisted: :twisted:

And all isles at some point lay close to others isles, perhaps with other languages, so it's not really on purpose.. you only need boats and a good steering skill... and you will eventually find another isle...
.::. MŷštíçGötéñ .::.



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The future is dark

The past is gray

Why even bother

... it all fades away
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Ashragon
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Postby Ashragon » Thu Jul 08, 2004 7:15 pm

.::. MysticGötén .::. wrote:luckely this time they (the germans)are outnumbered both in strength as in population... :twisted: :twisted: :twisted: :twisted:


Well, if you reanimate all your corpses that might be true. :twisted:
I've never seen so many dead bodies and burying projects as in your town Wirwarov.

Ah, but don't worry... we Kishnakotians are very peaceful.
But we know how to defend yourselfs. So don't mess with us. 8)
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