The role of consciousness

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HFrance
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The role of consciousness

Postby HFrance » Tue Feb 23, 2016 10:34 pm

Cantr II is a virtual world that persists for more than ten years. Everything inside this world has its degree of persistence: locations, buildings, vehicles, machinery and equipment, tools and several objects that persist until they are degraded by time or destroyed by the characters. The characters also persist indefinitely, until they die of starvation, heart attack or murdered. So in addition to being consistent, things are also, each in its own way, constant. They do not appear and disappear for no reason. Except for one thing: the human consciousness.

The most part of human consciousness (or soul) that moves each character is not present in the world. It appears for a few moments, manifests and then goes away. Sometimes the soul is a long time away from the world and others, it is continually and anxiously rounding, waiting for the right tick. In many worlds, when the soul leaves, the body follows along. In others the body remains more or less protected, as the design of the creators. This is the case of Cantr. In this world, the unconscious bodies can be attacked (but only once a day), can be dragged (but it is a laborious process), it is hungry (but can automatically feed) and may even continue to do what they started to do when awake.

The creators was intelligent and knew how to take good care of the bodies of the characters in the absence of their minds. He could give the bodies a complete artificial soul, as identical to natural consciousness to dispense with much of it, but they did not and neither would if they could. For the creators know they could never provide the body's ability to act with emotional intelligence and interact in a... human way... with the world and with each other.

An artificial soul can react with violence to violence received, but a human know consider whether more violence would generate more violence or pardon would be appropriate or even if the submission would be an option of character. The creators wanted to focus this human ability to surprise any preprogrammed response, to innovate on what nature provides, and the creative potential of consciousness in dealing with reality. Then they take care of protect the abandoned bodies only in what this do not interfere with the authority of the spirit in its self-determination, for its role in the world it is essential.

So the role of consciousness is so important that, when it leaves definitely the world is suffering, the world is impoverished, it seems that loses consistency, seems less permanent. And the creators can do very little about it, just try to draw from out the world more souls to live here, certain souls, those that give some character to the bodies, those that create emotions, those that create free human content, to substitute, innovate and improve.

(excuse me for bad English)
Cantr II is a social simulator. What is not working is due a problem in the society.
Cantr is like Vegas - what happens in the game should be in the game.
"It's a virtual world, not a theme park!" (Richard Bartle)
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andrzejek
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Joined: Fri Mar 27, 2015 9:55 pm

Re: The role of consciousness

Postby andrzejek » Wed Feb 24, 2016 9:55 pm

i agree
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Money
Posts: 929
Joined: Fri Feb 15, 2008 1:05 pm

Re: The role of consciousness

Postby Money » Thu Feb 25, 2016 3:41 pm

Within this framework I would claim that animals have artificial souls. They attack according to automated responses which seems to be what you really draw attention to. Cool stuff, keep it up.

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