Remembering Cantr
Posted: Sun Jan 31, 2016 2:08 am
It didn't feel right, somehow, to put these in the dead character thread; and I've already quit, not thinking of it, and Wiro deserves standalone praise. So here's a thread for those who have unsubbed; to post deaths and more perhaps. Anyway.
Those of note. Stories will come later, as I am able.
Alexandros Kappas - he lived an idyllic life, and loved the perfect woman, in what he thought was the perfect town. He discovered a terrible secret, and it ate at him until he knew he must fix it; sadly, he did not have the time to see things through.
Inithia de Oduya - shrouded in mystery she will remain, unless others wish to come forward; some secrets are not mine to spill. She always felt angry and on the edges of everything, until she found her calling. It didn't make her any less angry, but what a wild ride.
Anne - meant to be a sleepworker, she ended up running for her life, and being rescued by people that turned out to be amazing and kind. She was the ugliest, sweetest princess there ever was.
Jimber Timber - spawned, spoke nonsense, and then thought she died. Was the most insane, wildest king poltergeist there ever was. Was gonna marry her sweetheart, BinkBink, in Zuzi, in a wild display of insane love, but her story ended too soon. She had so much wealth she wanted to distribute, but it wasn't to be.
Lagertha Rothbrok - Meant to be a viking, she ended up being more fun than anything else. She had just finally got to the place I wanted her to be; poised on the edge of great wealth, about to explore the world and return bearing many luxury gifts, when she died. Her story ended before she could find her Ragnar, but her short journey with Coventina is one I'll always remember.
Kirra Sato - she had the goal to bring true medical science to Cantr; from the day she spawned, she only wanted to help people, and she met many wonderful people along the way who aided her in that goal. I did copious research to make her theories and work as accurate as possible, but it was not to be.
Amanita Dutta - a creature of high luxury, from the day she spawned in Sring-Sri, she refused to wear animal parts and hated touching them. Falling ill, her journey took her to Klojt, where she lost her leg. Never worry, for a designing mind such as Amanita simply replaced it with a golden bejewelled prosthesis that reflected the fire of her new home, Dragonloft, where she thrived in business and learned of her desire to covort with people of class. I had hope for her to establish an aristocracy there, and for her to marry her beau in the event of the season, after taking home the grand prize at the festival for best dressed, but alas, her story was cut short.
Alaqua - Cherokee through and through, she was quiet and liked quiet. Happy with her home and her hawk, she lived a simple life that pleased us both. Had she been on a busier island she likely would have had more character development, but she liked the quiet. Still, I would have preferred her to pass in old age
Galatea - aka "Tea" aka Ocea - Originally a newspawn thief, she spawned in the worst place for it, and got away scott free, as no one bothered chasing her. I didn't know what to do with her, so she spent several years in the longboat she stole, where she turned into (someone who thought she was) a sea nymph, who's mother was Ceto/Amphitrite and who had two sisters of great beauty. Fish and her life in her longboat where all she ever wanted, besides "stars" (any jewels). She died shortly before the rest, finished before I could even see her mortally wounded. She was cannibalized and erased from history, which considering how much effort I put into her story, makes me very sad.
I'll post more later, but these are the main ones I've lost recently, and the last I will ever lose. It's been a wonderfully heady time playing with you, good and bad, and leaving was not a decision I made lightly or very willingly, but not something I can (emotionally speaking) talk about just yet.
Cheers.
Those of note. Stories will come later, as I am able.
Alexandros Kappas - he lived an idyllic life, and loved the perfect woman, in what he thought was the perfect town. He discovered a terrible secret, and it ate at him until he knew he must fix it; sadly, he did not have the time to see things through.
Inithia de Oduya - shrouded in mystery she will remain, unless others wish to come forward; some secrets are not mine to spill. She always felt angry and on the edges of everything, until she found her calling. It didn't make her any less angry, but what a wild ride.
Anne - meant to be a sleepworker, she ended up running for her life, and being rescued by people that turned out to be amazing and kind. She was the ugliest, sweetest princess there ever was.
Jimber Timber - spawned, spoke nonsense, and then thought she died. Was the most insane, wildest king poltergeist there ever was. Was gonna marry her sweetheart, BinkBink, in Zuzi, in a wild display of insane love, but her story ended too soon. She had so much wealth she wanted to distribute, but it wasn't to be.
Lagertha Rothbrok - Meant to be a viking, she ended up being more fun than anything else. She had just finally got to the place I wanted her to be; poised on the edge of great wealth, about to explore the world and return bearing many luxury gifts, when she died. Her story ended before she could find her Ragnar, but her short journey with Coventina is one I'll always remember.
Kirra Sato - she had the goal to bring true medical science to Cantr; from the day she spawned, she only wanted to help people, and she met many wonderful people along the way who aided her in that goal. I did copious research to make her theories and work as accurate as possible, but it was not to be.
Amanita Dutta - a creature of high luxury, from the day she spawned in Sring-Sri, she refused to wear animal parts and hated touching them. Falling ill, her journey took her to Klojt, where she lost her leg. Never worry, for a designing mind such as Amanita simply replaced it with a golden bejewelled prosthesis that reflected the fire of her new home, Dragonloft, where she thrived in business and learned of her desire to covort with people of class. I had hope for her to establish an aristocracy there, and for her to marry her beau in the event of the season, after taking home the grand prize at the festival for best dressed, but alas, her story was cut short.
Alaqua - Cherokee through and through, she was quiet and liked quiet. Happy with her home and her hawk, she lived a simple life that pleased us both. Had she been on a busier island she likely would have had more character development, but she liked the quiet. Still, I would have preferred her to pass in old age
Galatea - aka "Tea" aka Ocea - Originally a newspawn thief, she spawned in the worst place for it, and got away scott free, as no one bothered chasing her. I didn't know what to do with her, so she spent several years in the longboat she stole, where she turned into (someone who thought she was) a sea nymph, who's mother was Ceto/Amphitrite and who had two sisters of great beauty. Fish and her life in her longboat where all she ever wanted, besides "stars" (any jewels). She died shortly before the rest, finished before I could even see her mortally wounded. She was cannibalized and erased from history, which considering how much effort I put into her story, makes me very sad.
I'll post more later, but these are the main ones I've lost recently, and the last I will ever lose. It's been a wonderfully heady time playing with you, good and bad, and leaving was not a decision I made lightly or very willingly, but not something I can (emotionally speaking) talk about just yet.
Cheers.