Categorizing characters

General out-of-character discussion among players of Cantr II.

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SekoETC
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Categorizing characters

Postby SekoETC » Mon Feb 16, 2015 10:49 am

I'm not sure if I want to return to the forums full time but I had this idea for a poll, so I'm posting it anyway.

How many characters do you have in the current categories?
The numbers are my own answers.

Town-dwelling vs traveling:

- mostly staying in one town - 6
- occasionally traveling but spending enough time in one town to consider it a home -2
- traveling alone on land on mapped areas - 2
- traveling with company on land on mapped areas
- sailing alone on mapped areas - 1
- sailing with company on mapped areas - 2
- traveling alone on unmapped areas - 1
- traveling with company on unmapped areas - 1

Occupation:
(Some characters might fit in several categories so pick the one that's most fitting.)

- town leader - 1
- council member/assistant leader/management position
- law enforcement
- entrepreneur/works on projects they start themselves
- laborer/works on projects someone else starts - 1
- resource collector (local) - 2
- traveling resource collector (gets resources from various locations) - 2
- custom descriptions based occupation (fashion designer, artist, engraver, carpenter etc.) - 2
- rp-based occupation (for example massage artist, prostitute, fortune teller, hairdresser, dancer, actor)
- primary unemployed roleplayer, might occasionally work on something but not enough to call it an occupation - 2
- local trader
- traveling trader - 2
- shipping services (including mail services, transports goods belonging to other people)
- shepherd/butcher/animal caretaker - 1
- explorer or mapmaker - 2
- salvager (breaks into abandoned vehicles/buildings for profit)
- criminal (thief, pirate, kidnapper, slave trader etc.)
- sleeper
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sherman
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Re: Categorizing characters

Postby sherman » Mon Feb 16, 2015 11:02 am

Town-dwelling vs traveling:

- mostly staying in one town - 9
- occasionally traveling but spending enough time in one town to consider it a home -2
- traveling alone on land on mapped areas - 1
- traveling with company on land on mapped areas -1
- sailing alone on mapped areas - 2
- sailing with company on mapped areas
- traveling alone on unmapped areas
- traveling with company on unmapped areas

Occupation:
(Some characters might fit in several categories so pick the one that's most fitting.)

- town leader -
- council member/assistant leader/management position
- law enforcement
- entrepreneur/works on projects they start themselves -3
- laborer/works on projects someone else starts -5
- resource collector (local) -2
- traveling resource collector (gets resources from various locations) -1
- custom descriptions based occupation (fashion designer, artist, engraver, carpenter etc.) -
- rp-based occupation (for example massage artist, prostitute, fortune teller, hairdresser, dancer, actor)
- primary unemployed roleplayer, might occasionally work on something but not enough to call it an occupation -
- local trader
- traveling trader -1
- shipping services (including mail services, transports goods belonging to other people)
- shepherd/butcher/animal caretaker
- explorer or mapmaker
- salvager (breaks into abandoned vehicles/buildings for profit) -1
- criminal (thief, pirate, kidnapper, slave trader etc.)
- sleeper -2
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Tangential
Posts: 958
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Re: Categorizing characters

Postby Tangential » Mon Feb 16, 2015 11:15 am

Town-dwelling vs traveling:

- mostly staying in one town - 1
- occasionally traveling but spending enough time in one town to consider it a home
- traveling alone on land on mapped areas - 1
- traveling with company on land on mapped areas - 2
- sailing alone on mapped areas
- sailing with company on mapped areas - 1
- traveling alone on unmapped areas
- traveling with company on unmapped areas

Occupation:
(Some characters might fit in several categories so pick the one that's most fitting.)

- town leader
- council member/assistant leader/management position
- law enforcement
- entrepreneur/works on projects they start themselves - 1
- laborer/works on projects someone else starts
- resource collector (local)
- traveling resource collector (gets resources from various locations) - 1
- custom descriptions based occupation (fashion designer, artist, engraver, carpenter etc.) - 1
- rp-based occupation (for example massage artist, prostitute, fortune teller, hairdresser, dancer, actor)
- primary unemployed roleplayer, might occasionally work on something but not enough to call it an occupation
- local trader
- traveling trader
- shipping services (including mail services, transports goods belonging to other people)
- shepherd/butcher/animal caretaker
- explorer or mapmaker - 1
- salvager (breaks into abandoned vehicles/buildings for profit)
- criminal (thief, pirate, kidnapper, slave trader etc.)
- sleeper
Xander
Posts: 376
Joined: Wed Jan 07, 2004 2:15 pm
Location: UK

Re: Categorizing characters

Postby Xander » Mon Feb 16, 2015 12:44 pm

How many characters do you have in the current categories?
The numbers are my own answers.

Town-dwelling vs traveling:

- mostly staying in one town - 6
- occasionally traveling but spending enough time in one town to consider it a home - 0
- traveling alone on land on mapped areas - 2
- traveling with company on land on mapped areas - 1
- sailing alone on mapped areas - 0
- sailing with company on mapped areas - 3 (soon to be 4)
- traveling alone on unmapped areas - 0
- traveling with company on unmapped areas - 0

Occupation:
(Some characters might fit in several categories so pick the one that's most fitting.)

- town leader - 0
- council member/assistant leader/management position - 1
- law enforcement - 1
- entrepreneur/works on projects they start themselves - 1
- laborer/works on projects someone else starts - 1
- resource collector (local)
- traveling resource collector (gets resources from various locations) - 2
- custom descriptions based occupation (fashion designer, artist, engraver, carpenter etc.)
- rp-based occupation (for example massage artist, prostitute, fortune teller, hairdresser, dancer, actor)
- primary unemployed roleplayer, might occasionally work on something but not enough to call it an occupation - 4
- local trader
- traveling trader
- shipping services (including mail services, transports goods belonging to other people)
- shepherd/butcher/animal caretaker
- explorer or mapmaker
- salvager (breaks into abandoned vehicles/buildings for profit) - 1
- criminal (thief, pirate, kidnapper, slave trader etc.) - 1 (reforming)
- sleeper
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Rebma
Posts: 2898
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Location: Kitchener, ON
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Re: Categorizing characters

Postby Rebma » Mon Feb 16, 2015 2:33 pm

How many characters do you have in the current categories?
The numbers are my own answers.

Town-dwelling vs traveling:

- mostly staying in one town - 3
- occasionally traveling but spending enough time in one town to consider it a home -
- traveling alone on land on mapped areas -
- traveling with company on land on mapped areas - 1
- sailing alone on mapped areas -
- sailing with company on mapped areas - 2
- traveling alone on unmapped areas -
- traveling with company on unmapped areas -

Occupation:
(Some characters might fit in several categories so pick the one that's most fitting.)

- town leader -
- council member/assistant leader/management position - 1
- law enforcement - 1
- entrepreneur/works on projects they start themselves -
- laborer/works on projects someone else starts - 2
- resource collector (local) -
- traveling resource collector (gets resources from various locations) -
- custom descriptions based occupation (fashion designer, artist, engraver, carpenter etc.) - 1
- rp-based occupation (for example massage artist, prostitute, fortune teller, hairdresser, dancer, actor)
- primary unemployed roleplayer, might occasionally work on something but not enough to call it an occupation - 1
- local trader
- traveling trader
- shipping services (including mail services, transports goods belonging to other people)
- shepherd/butcher/animal caretaker
- explorer or mapmaker
- salvager (breaks into abandoned vehicles/buildings for profit) -
- criminal (thief, pirate, kidnapper, slave trader etc.) -
- sleeper
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Snowdrop
Posts: 473
Joined: Wed Jan 29, 2014 8:23 am

Re: Categorizing characters

Postby Snowdrop » Mon Feb 16, 2015 3:05 pm

Town-dwelling vs traveling:

- mostly staying in one town - 4
- occasionally traveling but spending enough time in one town to consider it a home - 2
- traveling alone on land on mapped areas
- traveling with company on land on mapped areas
- sailing alone on mapped areas - 1
- sailing with company on mapped areas - 1
- traveling alone on unmapped areas
- traveling with company on unmapped areas

Occupation:

Some characters? Nah, I can't easily categorise most of them because so many are in places where the leaders have died and no-one has really taken sole charge since, so the few left are sort of co-leadership/just kinda doing their own things and some of them had specific careers in mind but have had to put them on hold while they sort things out around the town and such, but hoping to get back to what they're wanting to do soon.
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*Wiro
Posts: 5855
Joined: Mon Sep 29, 2008 1:24 pm

Re: Categorizing characters

Postby *Wiro » Mon Feb 16, 2015 3:09 pm

I find it hard to categorise. For one nearly all my characters are thieves. With some places so rich that they have no goals I feel no shame getting myself a five-fingered discount. Salvaging old vehicles and emptying abandoned buildings I do as well. The point is, none of them are actual thieves or scavengers, they have real jobs and goals that have nothing to do with crime.
Read about my characters by following this link.
vamking12
Posts: 35
Joined: Mon Oct 13, 2014 10:32 pm

Re: Categorizing characters

Postby vamking12 » Mon Feb 16, 2015 4:25 pm

Town-dwelling vs traveling:

- mostly staying in one town - 12
- occasionally traveling but spending enough time in one town to consider it a home -2
- traveling alone on land on mapped areas - 1
- traveling with company on land on mapped areas
- sailing alone on mapped areas -
- sailing with company on mapped areas -
- traveling alone on unmapped areas -
- traveling with company on unmapped areas -

Occupation:
(Some characters might fit in several categories so pick the one that's most fitting.)

- town leader - 1
- council member/assistant leader/management position
- law enforcement
- entrepreneur/works on projects they start themselves
- laborer/works on projects someone else starts - 2
- resource collector (local) - 8
- traveling resource collector (gets resources from various locations) -
- custom descriptions based occupation (fashion designer, artist, engraver, carpenter etc.) -
- rp-based occupation (for example massage artist, prostitute, fortune teller, hairdresser, dancer, actor)
- primary unemployed roleplayer, might occasionally work on something but not enough to call it an occupation -
- local trader
- traveling trader -
- shipping services (including mail services, transports goods belonging to other people)
- shepherd/butcher/animal caretaker -
- explorer or mapmaker - 2
- salvager (breaks into abandoned vehicles/buildings for profit)
- criminal (thief, pirate, kidnapper, slave trader etc.)
- sleeper 2
Mee
Posts: 120
Joined: Mon Jun 03, 2013 8:46 am

Re: Categorizing characters

Postby Mee » Mon Feb 16, 2015 6:41 pm

Town-dwelling vs traveling:

- mostly staying in one town - 4
- occasionally traveling but spending enough time in one town to consider it a home - 1
- traveling alone on land on mapped areas -
- traveling with company on land on mapped areas - 2
- sailing alone on mapped areas - 1
- sailing with company on mapped areas - 3
- traveling alone on unmapped areas -
- traveling with company on unmapped areas -

Occupation:
(Some characters might fit in several categories so pick the one that's most fitting.)

- town leader
- council member/assistant leader/management position-
- law enforcement- 1
- entrepreneur/works on projects they start themselves- 1
- laborer/works on projects someone else starts - 1
- resource collector (local) -
- traveling resource collector (gets resources from various locations) - 2
- custom descriptions based occupation (fashion designer, artist, engraver, carpenter etc.) - 1
- rp-based occupation (for example massage artist, prostitute, fortune teller, hairdresser, dancer, actor)-1
- primary unemployed roleplayer, might occasionally work on something but not enough to call it an occupation - 1
- local trader
- traveling trader - 2
- shipping services (including mail services, transports goods belonging to other people)
- shepherd/butcher/animal caretaker -
- explorer or mapmaker -
- salvager (breaks into abandoned vehicles/buildings for profit)- 1
- criminal (thief, pirate, kidnapper, slave trader etc.)
- sleeper
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dekalina
Posts: 925
Joined: Tue May 20, 2014 2:18 pm

Re: Categorizing characters

Postby dekalina » Mon Feb 16, 2015 7:26 pm

Town-dwelling vs traveling:

- mostly staying in one town - 1
- occasionally traveling but spending enough time in one town to consider it a home -2
- traveling alone on land on mapped areas - 1
- traveling with company on land on mapped areas
- sailing alone on mapped areas
- sailing with company on mapped areas
- traveling alone on unmapped areas
- traveling with company on unmapped areas

Occupation:
(Some characters might fit in several categories so pick the one that's most fitting.)

- town leader
- council member/assistant leader/management position - 2
- law enforcement
- entrepreneur/works on projects they start themselves
- laborer/works on projects someone else starts
- resource collector (local)
- traveling resource collector (gets resources from various locations)
- custom descriptions based occupation (fashion designer, artist, engraver, carpenter etc.)
- rp-based occupation (for example massage artist, prostitute, fortune teller, hairdresser, dancer, actor) - 1
- primary unemployed roleplayer, might occasionally work on something but not enough to call it an occupation
- local trader - 1
- traveling trader
- shipping services (including mail services, transports goods belonging to other people)
- shepherd/butcher/animal caretaker
- explorer or mapmaker
- salvager (breaks into abandoned vehicles/buildings for profit)
- criminal (thief, pirate, kidnapper, slave trader etc.)
- sleeper
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Bmot
Game Mechanics Chair / HR/PD Member
Posts: 2631
Joined: Sat Jun 30, 2012 3:59 pm
Location: The Hague - Netherlands

Re: Categorizing characters

Postby Bmot » Mon Feb 16, 2015 8:29 pm

How many characters do you have in the current categories?
The numbers are my own answers.

Total number of 11 chars :)

Town-dwelling vs traveling:

- mostly staying in one town - 6 (few are relatively new so mostly didn't get to travelling yet)
- occasionally traveling but spending enough time in one town to consider it a home - 5
- traveling alone on land on mapped areas -
- traveling with company on land on mapped areas -
- sailing alone on mapped areas -
- sailing with company on mapped areas -
- traveling alone on unmapped areas -
- traveling with company on unmapped areas -

Occupation:
(Some characters might fit in several categories so pick the one that's most fitting.)

- town leader -
- council member/assistant leader/management position - 2
- law enforcement -
- entrepreneur/works on projects they start themselves - 5
- laborer/works on projects someone else starts - 3
- resource collector (local) -
- traveling resource collector (gets resources from various locations) -
- custom descriptions based occupation (fashion designer, artist, engraver, carpenter etc.) -
- rp-based occupation (for example massage artist, prostitute, fortune teller, hairdresser, dancer, actor)
- primary unemployed roleplayer, might occasionally work on something but not enough to call it an occupation - 1
- local trader
- traveling trader
- shipping services (including mail services, transports goods belonging to other people)
- shepherd/butcher/animal caretaker
- explorer or mapmaker
- salvager (breaks into abandoned vehicles/buildings for profit) -
- criminal (thief, pirate, kidnapper, slave trader etc.) -
- sleeper

Something like this :)
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hyrle
Posts: 517
Joined: Tue Jul 02, 2013 10:40 pm
Location: Utah, United States

Re: Categorizing characters

Postby hyrle » Tue Feb 17, 2015 1:01 am

Town-dwelling vs traveling:

- mostly staying in one town - 9
- occasionally traveling but spending enough time in one town to consider it a home - 2
- traveling alone on land on mapped areas - 1
- traveling with company on land on mapped areas - 1
- sailing alone on mapped areas - 0
- sailing with company on mapped areas - 1
- traveling alone on unmapped areas - 0
- traveling with company on unmapped areas - 1

Occupation:
(Some characters might fit in several categories so pick the one that's most fitting.)

- town leader - 4
- council member/assistant leader/management position
- law enforcement
- entrepreneur/works on projects they start themselves - 2
- laborer/works on projects someone else starts - 1
- resource collector (local) - 1
- traveling resource collector (gets resources from various locations) - 2
- custom descriptions based occupation (fashion designer, artist, engraver, carpenter etc.) - 1
- rp-based occupation (for example massage artist, prostitute, fortune teller, hairdresser, dancer, actor)
- primary unemployed roleplayer, might occasionally work on something but not enough to call it an occupation - 1
- local trader
- traveling trader - 2
- shipping services (including mail services, transports goods belonging to other people)
- shepherd/butcher/animal caretaker
- explorer or mapmaker - 1
- salvager (breaks into abandoned vehicles/buildings for profit) - 2
- criminal (thief, pirate, kidnapper, slave trader etc.) -1
- sleeper

(Some of my characters fall into more than one occupation.)
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Snickie
RD/HR Member/Translator-English (LD)
Posts: 4946
Joined: Tue Jul 06, 2010 5:28 pm
Location: FL

Re: Categorizing characters

Postby Snickie » Wed Feb 18, 2015 5:44 am

The numbers are my own answers.

Town-dwelling vs traveling:

- mostly staying in one town - 5
- occasionally traveling but spending enough time in one town to consider it a home - 1
- traveling alone on land on mapped areas
- traveling with company on land on mapped areas - 1
- sailing alone on mapped areas
- sailing with company on mapped areas - 1
- traveling alone on unmapped areas
- traveling with company on unmapped areas

Occupation:
(Some characters might fit in several categories so pick the one that's most fitting.)

- town leader
- council member/assistant leader/management position
- law enforcement
- entrepreneur/works on projects they start themselves
- laborer/works on projects someone else starts - 4
- resource collector (local) - 1
- traveling resource collector (gets resources from various locations) - 1
- custom descriptions based occupation (fashion designer, artist, engraver, carpenter etc.)
- rp-based occupation (for example massage artist, prostitute, fortune teller, hairdresser, dancer, actor)
- primary unemployed roleplayer, might occasionally work on something but not enough to call it an occupation - 1
- local trader
- traveling trader
- shipping services (including mail services, transports goods belonging to other people)
- shepherd/butcher/animal caretaker - 1
- explorer or mapmaker
- salvager (breaks into abandoned vehicles/buildings for profit)
- criminal (thief, pirate, kidnapper, slave trader etc.)
- sleeper
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kicking jay
Posts: 618
Joined: Tue Mar 18, 2014 6:27 pm

Re: Categorizing characters

Postby kicking jay » Wed Feb 18, 2015 6:16 pm

Oh, fun!

Town-dwelling vs traveling:

- mostly staying in one town - 1
- occasionally traveling but spending enough time in one town to consider it a home - 1
- traveling alone on land on mapped areas - 2

- traveling with company on land on mapped areas -
- sailing alone on mapped areas -

- sailing with company on mapped areas - 1
- traveling alone on unmapped areas -
- traveling with company on unmapped areas -


Occupation:
(Some characters might fit in several categories so pick the one that's most fitting.)

- town leader -
- council member/assistant leader/management position - 1
- law enforcement -
- entrepreneur/works on projects they start themselves -
- laborer/works on projects someone else starts -
- resource collector (local) -

- traveling resource collector (gets resources from various locations) - 1
- custom descriptions based occupation (fashion designer, artist, engraver, carpenter etc.) - 1

- rp-based occupation (for example massage artist, prostitute, fortune teller, hairdresser, dancer, actor) -
- primary unemployed roleplayer, might occasionally work on something but not enough to call it an occupation -
- local trader -
- traveling trader -
- shipping services (including mail services, transports goods belonging to other people) -
- shepherd/butcher/animal caretaker -
- explorer or mapmaker -

- salvager (breaks into abandoned vehicles/buildings for profit) - 1
- criminal (thief, pirate, kidnapper, slave trader etc.) - 1

- sleeper -
Last edited by kicking jay on Thu Feb 19, 2015 1:42 am, edited 1 time in total.
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Marian
Posts: 3190
Joined: Thu Dec 15, 2005 12:16 am

Re: Categorizing characters

Postby Marian » Wed Feb 18, 2015 9:36 pm

mostly staying in one town - 2
traveling alone on land on mapped areas - 2

entrepreneur/works on projects they start themselves - 1
traveling resource collector (gets resources from various locations) - 1
laborer/works on projects someone else starts - 1

...and one that's traveling with no real purpose, not sure what you'd call them.

And for two of the above this isn't what I'd consider a permanent role for the characters, just a means of getting what they need to do more interesting things later.

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