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Family vs. democracy

Posted: Thu May 13, 2004 2:53 pm
by Siphersh
Human societies have always formed around the concept of biological family. From the most primitive pre-historic tribal societies up to the most enlightened bureaucratic monarchies. The only social and political systems that are mostly independent from the presence and historical continuity of biological families are the different modern forms of democratic societies.

In our world democracies have dissolved the fundamental integrity and social relevance of the biological family. In Cantr on the other side these kinds of biological ties are not present at all. Thus we have this ultimately unreal situation of lacking the most basic social and political units.

As a consequence, any kind of political system is doomed to dissolve into anarchy, except the different more or less democratic systems. Non-democratic means on-its-way-to-anarchy in Cantr.

We have a world here in which the presence or lack of democratic patterns is _the_ ultimate difference concerning social and political issues. Unrealistic and decieving.

I wonder if this is a deficiency in programming or intentional social filtering. Is Cantr as a social simulation supposed to be a black-and-white research on the process of becoming a democracy? Even if democratization is to be considered one of the basic political issues in Cantr, this simulation is way off reality by rendering everything non-democratic non-functional. Crippled by the lack of families, there is no realistic contrast to the possibility of democratic patterns.

Do you agree? ;)

Posted: Thu May 13, 2004 3:06 pm
by Thomas Pickert
this simulation is way off reality


I agree with that, and I find it obvious, actually.

The rest appears to be a mix of popular terms, partly followed by correct conclusions, again partly drawn from wrong assumptions.

I find it hard to agree, or to disagree, or to even argue about it. :)

Posted: Thu May 13, 2004 3:18 pm
by Siphersh
Thanks for your comment anyway.

Posted: Thu May 13, 2004 10:41 pm
by bellator
Human societies have always formed around the concept of biological family...In our world democracies have dissolved the fundamental integrity and social relevance of the biological family...Crippled by the lack of families, there is no realistic contrast to the possibility of democratic patterns.


Hmm, are you implying that the dissolution of the nuclear family is crucial to democracy or that it is a result of democracy? In cantr, we have a sort of instant social democracy because of several reasons:

1. Lack of differences: gender, age, and clothing differences are not significant.
2. What differences that exist, are easily overlooked because most of the players live in democratic countries.

Non-democratic means on-its-way-to-anarchy in Cantr


First of all, in real life, non-democratic means on-its-way-to-anarchy. Empires always collapse. Pure political democracies are taken over by dictatorical governments. They collapse and democratic governments come up again. Your statement is not unique to Cantr.


Crippled by the lack of families, there is no realistic contrast to the possibility of democratic patterns.


Families are no impediment to democracy. I believe the opposite. Families would encourage order and stability necessary to democracy because they teach children to live peacefully with other people. In cantr, without the existence of families, theft and murder happen all the time because newspawns are not taught how to live peacefully with other people in a society. Families are crucial to a stable society that can actually be governed.

Posted: Fri May 14, 2004 1:05 am
by kroner
A strong dictatorship can last in cantr and in real life without relying on democracy or family. Good examples are the Soviet Union, Communist China and the Roman Empire under the adopted Emperors. Although the Soviet Union and the Roman Empire both collapsed, they lasted quite a while, going through a number of transfers of power from one ruler to the next sucessfully. All things come to an end, including all governments, so their eventual decline is not an indication that they were ineffective. Additionally, the Communist Party in China is still strongly in control, even as the economic system moves towards capitalism.

Re: Family vs. democracy

Posted: Fri May 14, 2004 2:03 pm
by Jos Elkink
I sort of agree with Thomas that the argument is based on wrong assumptions, but I am too tempted to reply anyway :) ...

Siphersh wrote:Human societies have always formed around the concept of biological family. From the most primitive pre-historic tribal societies up to the most enlightened bureaucratic monarchies. The only social and political systems that are mostly independent from the presence and historical continuity of biological families are the different modern forms of democratic societies.


That is a really strong statement which I think cannot be properly founded. How was ancient Sparta based on family? Or ancient Athens? Or systems based on religious or monastic groups? Or indeed as suggested the Roman empire? Or indeed the Soviet Union? Or contemporary Belarus? Or former military regimes in Latin America? Many monarchies are based on relatives inheriting the ruling position, but I think this was also a later development, not something that was there always.

Siphersh wrote:As a consequence, any kind of political system is doomed to dissolve into anarchy, except the different more or less democratic systems. Non-democratic means on-its-way-to-anarchy in Cantr.


Why would any non-democratic system dissolve into anarchy? Even if in the real world only democratic systems are not based on families - which is a wrong assumption in itself - why would this necessarily be the case? Why if in the real world democracies tend to stay and non-democracies tend to collapse (again, which I disagree with), would this necessarily be the case?

And even in Cantr - what makes you say that all non-democratic regimes are clearly on their way to anarchy, and democratic regimes are not? I see no foundation for that statement.

Siphersh wrote:I wonder if this is a deficiency in programming or intentional social filtering. Is Cantr as a social simulation supposed to be a black-and-white research on the process of becoming a democracy?


Cantr has no political agenda. This is not a research or simulation on/of democratisation. It is not supposed to be black-and-white on anything. Where was ever the statement made that Cantr would be about democratisation? Cantr is *partly* about institution building, yes, but definitely not specifically for one type of institution, like democracy.

It is also not a deficiency in the programming, I think, as I disagree in the first place that lack of families implies all the things you deduce from it. (Even though, of course, the biological family is a fundamental aspect of human societies and is something that is lacking in Cantr if you see Cantr as a copy of a real-world environment. There are, however, many things lacking, not just families.)

Siphersh wrote:Even if democratization is to be considered one of the basic political issues in Cantr, this simulation is way off reality by rendering everything non-democratic non-functional. Crippled by the lack of families, there is no realistic contrast to the possibility of democratic patterns.


Democratisation is not one of the basic political issues in Cantr. It might in effect be an important phenomenon, but not in terms of game design. There is no programmed preference for any type of regime.

And again, I completely fail to see how Cantr would render non-democracies non-functional. (Although there might be an argument that players care less about physical harm to their characters than they do in real life, which makes it harder for a regime in Cantr to threaten subjects phyically - but that's a whole different debate and has to do with roleplay more than game design.)

Somewhat on a side-note: the biological family might be an obvious way to divide society in groups that closely relate to each other, but that does not make it impossible to find other ways. For example, character often are friends with some characters and less with others. Or you can create dependencies that are family-like, like having all your citizens adopt newspawns and train them. To make a heridetary non-democratic system, you might need somewhat different systems than the ones in real life, but it is in no way impossible.

bellator wrote:First of all, in real life, non-democratic means on-its-way-to-anarchy. Empires always collapse. Pure political democracies are taken over by dictatorical governments. They collapse and democratic governments come up again. Your statement is not unique to Cantr.


Empires always collapse, yes. But what is the basis for the assumption that democracies do not (which you seem to imply) and that these collapses of empires will lead to democracies?

The oldest democracy is what, 200 years old? That is really peanuts compared to some Chinese empires or the Roman empire, which existed much, much longer. The fact that they eventually collapsed does not in any sense mean that they were not stable for a very long time. Any democracy currently existing has yet to prove that it can be stable for such a long period.

Most collapses of empires lead to a breakdown in small political units, usually with some anarchistic elements or just very weakly developed political units. They did not just end up being democracies. Democracies are not some kind of 'default outcome' - in fact, a majority of people on Earth are still living under non-democracies.

It is not just you guys who seem to make this error: even many academics writing on democratisation make this basic mistake. They assume, if you have a dictatorship, it will eventually collapse, and it will become a democracy. It makes people fail to see that if such a regime collapses, and a non-democracy arises, that this is not just some transitional, temporary stage, but the actual outcome (e.g. Belarus, Russia, Kazakhstan, Turkmenistan, etc. etc.). Democracy is just one and a very particular outcome, and much more is possible, stable, effective, etc.

bellator wrote:Families are no impediment to democracy. I believe the opposite. Families would encourage order and stability necessary to democracy because they teach children to live peacefully with other people. In cantr, without the existence of families, theft and murder happen all the time because newspawns are not taught how to live peacefully with other people in a society. Families are crucial to a stable society that can actually be governed.


Although there is some truth in that, I think, I would disagree with the idea that only families can perform that function. Think for example about ancient Sparta, where all children were raised together, not in families. Society usually has someone or some group that deals with raising and educating children, but there really is no reason to assume this has to be the family.

In Cantr, little attention has yet been devoted to training newspawns, but this does not mean it is impossible because we have no families.

To more or less summarize my position: the lack of families is a huge difference between Cantr and real life (but by far not the only huge difference), but I disagree that this makes only democracies possible or even causes the slightest bias towards democracies. And I do think your point is based on seriously wrong assumptions, even though some of them are shared with many political scientists and politicians.

Oh, just to be clear: I attack your position, but I do like the fact that you brought this up ;) ...

Posted: Fri May 14, 2004 5:32 pm
by Alcatraz
A thought.

It would seem only natural that non democratic systems would be more prone to falling. Democracies have a process that allows a new person to take the head role, even if it isn't all powerful. In monarchies, some one taking over the head role is not a process created by the government. In some one taking over the rule, besides by natural expected causes, the government is overthrown.

Posted: Fri May 14, 2004 7:08 pm
by Jos Elkink
Alcatraz wrote:A thought.

It would seem only natural that non democratic systems would be more prone to falling. Democracies have a process that allows a new person to take the head role, even if it isn't all powerful. In monarchies, some one taking over the head role is not a process created by the government. In some one taking over the rule, besides by natural expected causes, the government is overthrown.


Well, yes and no. Indeed, a democracy has more of a mechanism for changing the rulers than most autocracies. However, one should not confuse a more turbulent change over with a collapse of the regime, I think. E.g. in the Roman empire, emporers were often killed and replaced by some general , or the generals fought among each other. Changeovers were really turbulent, but the system as such was very stable and endured for a long time ...

Posted: Fri May 14, 2004 9:53 pm
by Pirog
I don't know enough about the subject to say if families are that important or not...but in-game it would be much easier to maintain monarchies, feudalism etc. if families were implemented.

Posted: Fri May 14, 2004 9:58 pm
by The Hunter
Why are we all so full of democracies? It hasnt been around for long, on the contrary. I hear everyone talking about monarchies, dictatorships etc collapsing while democracy has a long way to go to prove itself.Will our democracies as we know it survive for a 1000 years, like the Roman Empire did? Or like the chinese empire, like Jos mentioned? will it survive a great change in our way of thinking, a big crisis, etc?
I think a Democracy isn't that great either, at least not in it's present form. Fear of losiing votes, influence politicians into making decisions that may make them popular, but are bad in the long term. Or decisions are being postponed, a different party/president leading the country every 4 years isn't that good for long term strategies.

Anyway, bottom line is: Democracy still has a long way to go to prove itself through all stages other govt. forms have long experienced and survived.

Posted: Fri May 14, 2004 10:03 pm
by Alcatraz
Before playing cantr I had the common thought about monarchies. Everyone thinks they're horrible. But, after looking at councils, creative democracies, and listening to the squibbling in Quillanoi, I am surprised to realize how much I love Dictatorships!

Posted: Fri May 14, 2004 10:10 pm
by Pirog
An all-knowing, non-selfish, immortal dictator would be the best form of ruler :)

Posted: Sat May 15, 2004 1:58 am
by rklenseth
Pirog wrote:An all-knowing, non-selfish, immortal dictator would be the best form of ruler :)


Until his spoiled brat of a son comes to power. :wink:

Posted: Sat May 15, 2004 5:04 am
by Alcatraz
Decently often dictators are not selfish and know quite a bit and are open minded. Their mortality makes a guaranteed end to their reign, but that doesn't make them any worse rulers.

Then you get democracies where fifty percent of the population believes things you wouldn't dream of even thinking about in cantr. Makes writing laws for a region feel so good.

Posted: Sat May 15, 2004 7:19 am
by Jos Elkink
Alcatraz wrote:Before playing cantr I had the common thought about monarchies. Everyone thinks they're horrible. But, after looking at councils, creative democracies, and listening to the squibbling in Quillanoi, I am surprised to realize how much I love Dictatorships!


Wny does everybody dislike Quillanoi so much??? :)

But that was not the point I wanted to make. Just wondering, to what extent is this revised vision on dictatorships due to the much lower value we attach to character life as opposed to human life? I mean, most dictatorships are considered unacceptable because political opponents are killed, justice system is horrible, etc. etc., but in Cantr nobody really worries or complains when the next person who just picked up a note is slaughtered again.