An Observation
Posted: Fri Apr 16, 2004 7:38 am
Ok this has been something I have just recently thought of so I thought I'd see what you all thought about my observation then the suggestion that follows although the suggestion should go in the suggestions so it will.
Anyway going on Cantr's purpose as a game to see about society and society evolution and similar, I noticed one big thing was missing: The want of the characters to have fun. The characters don't all go to a sports game, they don't watch a performance, play a game etc etc. Yes I know a couple of people have done things mentioned but it is not widespread and I think there should be some kind of measure to do with moral, so a drop in moral reduces productivity for example but this could be brought up by someone playing a musical instrument in the room or in the same area(near enough when grids are in).
The secondary branch from this which is getting probably too complicated and pernickety is that different people enjoy different things which could be added in biut actually as I am writing this, different people are better at harvesting carrots but that is not a factor so I'll leave that.
Anyway as a summing up, I think it would add a new level to the game if moral/happiness was a factor.
Anyway going on Cantr's purpose as a game to see about society and society evolution and similar, I noticed one big thing was missing: The want of the characters to have fun. The characters don't all go to a sports game, they don't watch a performance, play a game etc etc. Yes I know a couple of people have done things mentioned but it is not widespread and I think there should be some kind of measure to do with moral, so a drop in moral reduces productivity for example but this could be brought up by someone playing a musical instrument in the room or in the same area(near enough when grids are in).
The secondary branch from this which is getting probably too complicated and pernickety is that different people enjoy different things which could be added in biut actually as I am writing this, different people are better at harvesting carrots but that is not a factor so I'll leave that.
Anyway as a summing up, I think it would add a new level to the game if moral/happiness was a factor.