Combat Rewrite 2
Posted: Fri Feb 25, 2011 7:02 pm
All,
We've taken your comments here into account, and after a period of rapid innovation, followed by a period of discouraged apathy, we've formulated a total of three proposals. The first is a modified version of the original proposal. The second is a twist on the original proposal by Tiamo. The third, proposed by Piscator, is unrelated to the first proposal, and is essentially a modification of the existing combat system. In several days, we'll post the three proposals, open this thread for public commentary, and create a voting poll.
Translators, please send translations of this announcement for your language groups when you can.
ESPAÑOL
We've taken your comments here into account, and after a period of rapid innovation, followed by a period of discouraged apathy, we've formulated a total of three proposals. The first is a modified version of the original proposal. The second is a twist on the original proposal by Tiamo. The third, proposed by Piscator, is unrelated to the first proposal, and is essentially a modification of the existing combat system. In several days, we'll post the three proposals, open this thread for public commentary, and create a voting poll.
Translators, please send translations of this announcement for your language groups when you can.
ESPAÑOL
A todos,
Hemos tomado sus comentarios en cuenta, y después de un período de rápida innovación, seguido de un período de apatía desalentadora, hemos formulado un total de tres propuestas. La primera es una versión modificada de la propuesta original. La segunda es una vuelta de tuerca sobre la propuesta original de Tiamo. La tercera, propuesta por Piscator, no guarda relación con la primera propuesta, y es esencialmente una modificación del sistema de combate existente. En unos días, vamos a publicar las tres propuestas, abriremos este hilo para comentarios públicos, y crearemos una encuesta para que se vote.