Then and Now
Posted: Fri Feb 12, 2010 9:45 pm
So I had an account back in 05-06, and enjoyed the game but due to RL obligations had to give it up. Now I've come back and am learning all about the new world of abandoned towns and passive animals. Here is some quick comparisons of life then and now.
Then
A bike was a rarity, something for upper class characters only.
Now
There are more vehicles then people in most old towns. And almost always more buildings.
Then
Animals seemed to attack a lot more, places like Aki were a constant fight against the wilds.
Now
I've had a character span on Aki island almost a year ago, and still have not been attacked by any animals and have only seen one other person get attacked. The great land of fighting for survival is no more.
Then
Romantic relationships were about one per decent sized town and usually years in the making. Most of my characters lived into their thirties and none of them were ever offered a relationship.
Now
Two of my characters have been approached with romantic relationships in their first year of life. I haven't had the time to get to know you people yet. What's up with that?
Then
Public displays of affection were almost non existent. It was all whispers or indoors.
Now
Several of the towns I've been in have been awkward, and even annoying, with how much hugging and kissing and beyond that goes on in public talk, even between people who just met. Makes me think too many players are a bit lonely.
Then
The game was dominated by people building societies and pursuing great goals. Role playing was common, but a lot of players really didn't do much RP if any.
Now
Role play quality seems to be a lot better. But there doesn't seem to be much more going on beyond that. Maybe it's because towns are set and needs are met so coming up with a worthy goal is a lot harder and making it happen is a lot easier. Does this mean Cantr needs a Cantr?
Then
There were a lot of real bizarre newspawns with clever names like "Chuck Norris" who made great fodder for town guards to practice their sabre use on.
Now
Newspawns spawn sleeping. (There will probably always be some Chuck Norrises but they do seem less common.) I have yet to see a town guard killing off sleepers... but I bet somewhere it's happening.
Then
Spawntheives stole notes.
Now
Spawntheives steal bikes.
Then
You could kill another person in the public square, cry about it, and get off scott free.
But if you call the town leader a moron you will be lock in a building, denied food and everyone in town will take turns beating you to death.
Now
Some things never change.
Then
A bike was a rarity, something for upper class characters only.
Now
There are more vehicles then people in most old towns. And almost always more buildings.
Then
Animals seemed to attack a lot more, places like Aki were a constant fight against the wilds.
Now
I've had a character span on Aki island almost a year ago, and still have not been attacked by any animals and have only seen one other person get attacked. The great land of fighting for survival is no more.
Then
Romantic relationships were about one per decent sized town and usually years in the making. Most of my characters lived into their thirties and none of them were ever offered a relationship.
Now
Two of my characters have been approached with romantic relationships in their first year of life. I haven't had the time to get to know you people yet. What's up with that?
Then
Public displays of affection were almost non existent. It was all whispers or indoors.
Now
Several of the towns I've been in have been awkward, and even annoying, with how much hugging and kissing and beyond that goes on in public talk, even between people who just met. Makes me think too many players are a bit lonely.
Then
The game was dominated by people building societies and pursuing great goals. Role playing was common, but a lot of players really didn't do much RP if any.
Now
Role play quality seems to be a lot better. But there doesn't seem to be much more going on beyond that. Maybe it's because towns are set and needs are met so coming up with a worthy goal is a lot harder and making it happen is a lot easier. Does this mean Cantr needs a Cantr?
Then
There were a lot of real bizarre newspawns with clever names like "Chuck Norris" who made great fodder for town guards to practice their sabre use on.
Now
Newspawns spawn sleeping. (There will probably always be some Chuck Norrises but they do seem less common.) I have yet to see a town guard killing off sleepers... but I bet somewhere it's happening.
Then
Spawntheives stole notes.
Now
Spawntheives steal bikes.
Then
You could kill another person in the public square, cry about it, and get off scott free.
But if you call the town leader a moron you will be lock in a building, denied food and everyone in town will take turns beating you to death.
Now
Some things never change.