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So much for...

Posted: Fri Oct 16, 2009 6:41 am
by Dudel
...marks left on the world.

...predictions, predictions.

...religion.

...currency.

...hibernation.

...the CR.


Do I have a point to this?



...maybe.

Posted: Fri Oct 16, 2009 6:47 am
by joo
:lol:

Posted: Fri Oct 16, 2009 12:59 pm
by Doug R.
For the record, English speaking player enrollment bottomed out around 2465 (at 326 players), and has been climbing since.

Posted: Tue Oct 20, 2009 12:32 am
by chase02
That low?! I'm honestly shocked. Reveries has 1/3 cantr's player base for closed beta alone, and I've turned plenty away.. somethings clearly wrong with marketing cantr..

Posted: Tue Oct 20, 2009 5:28 am
by Snake_byte
It's about just getting them to try it... A lot of people really aren't into text based Rpg. They say it's an awful lot of reading... At least not most people I've shown through my account. But if they would only TRY it.

Personally I don't mind the reading, most often it's more interesting to me than any book I've read. I also like the old school feel I get from it. It reminds me of old Dos games like the King's Quest series (first three), Leisure Suit Larry in the Land of Lounge Lizards, and even that old Hobbit Dos game when you had to type what you wanted to do.

These are some of the first games I ever played

Posted: Tue Oct 20, 2009 12:38 pm
by Doug R.
chase02 wrote:That low?! I'm honestly shocked. Reveries has 1/3 cantr's player base for closed beta alone, and I've turned plenty away.. somethings clearly wrong with marketing cantr..


Well, perhaps you could enlighten us with what you've discovered about marketing your game that we haven't?

Posted: Tue Oct 20, 2009 2:30 pm
by chase02
Doug R. wrote:Well, perhaps you could enlighten us with what you've discovered about marketing your game that we haven't?


Redesign the front page design & text? heh.

Posted: Tue Oct 20, 2009 3:24 pm
by BZR
I guess it is just talking about a game, which will (propably) be finished in next year.

If Cantr staff announced that Cantr III will be ready next year and need beta testers, propably about 1000 would sign up for it.

Posted: Tue Oct 20, 2009 5:27 pm
by Snake_byte
BOOYA! Put me on that waiting list!
What's required?

Posted: Tue Oct 20, 2009 5:30 pm
by Doug R.
chase02 wrote:
Doug R. wrote:Well, perhaps you could enlighten us with what you've discovered about marketing your game that we haven't?


Redesign the front page design & text? heh.


Thanks. But we know this already ;-)

Posted: Tue Oct 20, 2009 5:35 pm
by Snake_byte
What happen to .gif banners?

Do like "EVONY". J/k those ads are ridiculous.

Posted: Tue Oct 20, 2009 7:24 pm
by Chris
Doug R. wrote:
chase02 wrote:
Doug R. wrote:Well, perhaps you could enlighten us with what you've discovered about marketing your game that we haven't?


Redesign the front page design & text? heh.


Thanks. But we know this already ;-)

So what is the time lag between knowing and doing?

Posted: Tue Oct 20, 2009 7:47 pm
by Bran-Muffin
:lol:

Big lag. Very big.

Posted: Tue Oct 20, 2009 8:28 pm
by Doug R.
What he said.

Posted: Tue Oct 20, 2009 10:31 pm
by chase02
lol. There's lots of smart people here, I'm sure group consensus can come up with something clever.

..maybe

or start on cantr III? :P