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How actually did it happen that the cantr maps are tilted?
Posted: Sat Aug 29, 2009 8:02 pm
by catpurr
topic says all. How did it happen that north is to the right?
To confuse young players and mess up their geography grades? *g*
Posted: Sat Aug 29, 2009 10:28 pm
by Idriveayugo
That's what I figure the reason was. Cantr always tries to do something different.
Re: How actually did it happen that the cantr maps are tilte
Posted: Sat Aug 29, 2009 10:29 pm
by Arenti
catpurr wrote:topic says all. How did it happen that north is to the right?
To confuse young players and mess up their geography grades? *g*

ofcourse!
Posted: Sat Aug 29, 2009 10:34 pm
by Piscator
I believe this has been explained some time, but I can't quite remember what it was. I think it was something about a sinus function that has been used instead of a cosinus function (or the other way round) when directions were calculated from the co-ordinates of the locations.
Posted: Sun Aug 30, 2009 2:16 am
by Illidan
try to search for a AUSTRALIAN WORLD MAP!!!
this can be explained with the theory of geographics but i can't explain in english... as you can see my english SUCKS
Posted: Sun Aug 30, 2009 4:37 am
by Helmaroc
Illidan wrote:try to search for a AUSTRALIAN WORLD MAP!!!
this can be explained with the theory of geographics but i can't explain in english... as you can see my english SUCKS
It looks fine to me.
Posted: Sun Aug 30, 2009 8:14 pm
by joo
Posted: Sat Sep 19, 2009 3:26 am
by Joshuamonkey
It's like a protractor.
Posted: Sat Sep 19, 2009 10:43 pm
by joo
Joshuamonkey wrote:It's like a protractor.
What?
Edit: Oh, I think I see what you're saying. However, a protractor doesn't have to be held horizontally. Or even be a semicircle.