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What is a successful character?
Posted: Tue Feb 17, 2009 9:10 am
by Mr. Black
I'm curious to know your opinions. What, in your mind, is a successful character?
Mine is someone who becomes a great adventurer, writer, politician, etc. Basically any character who leaves a lasting mark on Cantr society.
Posted: Tue Feb 17, 2009 11:19 am
by Tiamo
A successful character is a character that is/was fun to play. Well, from the point of view of the player, anyway.
And from the point of view of other players: a successful character is a character that is/was fun to play/interact with.
In my view it is experiencing the journey that matters, not reaching the end.
Posted: Tue Feb 17, 2009 1:11 pm
by Marian
Tiamo wrote:A successful character is a character that is/was fun to play. Well, from the point of view of the player, anyway.
And from the point of view of other players: a successful character is a character that is/was fun to play/interact with.
In my view it is experiencing the journey that matters, not reaching the end.
Yeah, I'm going with this, sums up my opinion pretty well.
Of course these kind of chars do pretty often make a mark on Cantr society like Black said, but not always. if they live in a isolated location or something, they might only make life more interesting for a few people, but I don't think that makes them any less successful...I"ve had really interesting ones that lived in a town with like four people, so a lot depends on how active/interesting the chars around you are to.
Of course my
personal definition of fun is making things happen...that's why I wind up with a lot of leaders and second-in-commands probably, and sometimes I like stirring up trouble too...not in a cliched 'raar i'm a psycho!' kind of way though because I don't enjoy that and always feel like killing active chars for no reason is bad for the game, but just to give people something interesting to RP off of if it seems like everyone's sleeping too much.
Posted: Tue Feb 17, 2009 3:29 pm
by joo
A successful character is one who fulfils their own goals and ambitions, and of course, are interesting and enjoyable to RP.
To a lesser extent, a measure of success could also be how well known a character is by others - or the impression that they leave on the world.
Posted: Tue Feb 17, 2009 6:13 pm
by Dudel
If only ONE player remembers your character I'd say then that was a very successfully played character.
Posted: Tue Feb 17, 2009 6:44 pm
by Andu
Dudel wrote:If only ONE player remembers your character I'd say then that was a very successfully played character.
If I would count that way, my only swedish char, and a vanderer in a emty area is a forgotten, as I am sure some/ a bunch people would remember the rest of them already(oldest chars turn 31 in a week)
Posted: Tue Feb 17, 2009 8:24 pm
by Marian
Andu wrote:Dudel wrote:If only ONE player remembers your character I'd say then that was a very successfully played character.
If I would count that way, my only swedish char, and a vanderer in a emty area is a forgotten, as I am sure some/ a bunch people would remember the rest of them already(oldest chars turn 31 in a week)
Just make sure you leave some interesting notes behind, one day he'll be known as a famous traveller.
I really wish more people would write diaries and such, I'm always rifling through trash envelopes and such trying to find little bits of history but hardly ever see a complete journal,.
Posted: Tue Feb 17, 2009 8:48 pm
by Mr. Black
My chars normally write a little history of their adventures. Strangely enough, it's mostly the boring ones who end up finishing them.
Posted: Tue Feb 17, 2009 9:24 pm
by Andu
Mr. Black wrote:My chars normally write a little history of their adventures. Strangely enough, it's mostly the boring ones who end up finishing them.
And the rest dies trying?
Posted: Tue Feb 17, 2009 9:38 pm
by chase02
Marian wrote:I really wish more people would write diaries and such, I'm always rifling through trash envelopes and such trying to find little bits of history but hardly ever see a complete journal,.
I completely agree.. so I've taken my char with the most interesting story (oh, it's a great one really!) and started her diary.. it is 1000's of words long already (she's 26yo) and I'd like to think it is quite interesting.

Posted: Tue Feb 17, 2009 9:47 pm
by BarbaricAvatar
I've been keeping a diary with one of mine since they were in their early 20's. They're 57 now.

Posted: Tue Feb 17, 2009 10:43 pm
by Mr. Black
Andu wrote:Mr. Black wrote:My chars normally write a little history of their adventures. Strangely enough, it's mostly the boring ones who end up finishing them.
And the rest dies trying?
Yep, except they just die trying to do interesting things, like trying to overthrow this oppressive dictator, or to conquer this midget little town.
You know.
Posted: Tue Feb 17, 2009 11:34 pm
by *Wiro
chase02 wrote:Marian wrote:I really wish more people would write diaries and such, I'm always rifling through trash envelopes and such trying to find little bits of history but hardly ever see a complete journal,.
I completely agree.. so I've taken my char with the most interesting story (oh, it's a great one really!) and started her diary.. it is 1000's of words long already (she's 26yo) and I'd like to think it is quite interesting.

One of mine started writing in a diary four days ago and has more than 1000 words already. I think about 1500.
I love diaries. ^^
Posted: Wed Feb 18, 2009 1:47 am
by nitefyre
I wrote a Zine essay on how I defined it:
http://www.cantr.net/e107/e107_plugins/ ... ontent.132
"Leadership, posterity & accomplishment"
Posted: Wed Feb 18, 2009 2:18 am
by cantrlady
I don't think a successful character has to be a leader. Some of my most favorite characters were ones that stayed inside and created their own little world with a small group of core characters that blended into a tight family. People would come and go from the building and it got where most of us hated to go outside for anything. Did they change the face of cantr..no, but they certainly entertained me. Mary Williams started out this way but was given control of the forest and had to come outside - perhaps that is why she was crabby most of the time.