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Hunger

Posted: Thu Dec 25, 2008 12:04 am
by Andu
Your character **** died while travelling. The last events for this character were

2484-0: You are hungry.
2483-0: You are hungry.
2482-0: You are hungry.
2481-0: You are hungry.
2480-0: You are hungry.
2479-0: You are hungry.
2478-0: You are hungry.
2478-0: You ate all your potatoes.
2477-7: You leave ****, taking expressway to unnamed location.
**
Something irrelevant
**
A character that died cannot be recovered. You can, however, always start a new character, with a new identity, new goals, and a new game to play. If you have questions, send a note to support email address ands omeone will help you out. (This is an automatically created message)


The funny thing is, he had 100% hunger and was 2% away of his goal. So he allmost made it, but one thing keeps bugging me, because he had 98% hunger the nextlast day of his life. How is that possible?

Posted: Thu Dec 25, 2008 10:08 am
by tiddy ogg
Am I missing something?
Hunger increases at 5% per day, (or more if you have the fainting sickness) so you can last a max of 20 days.

Posted: Thu Dec 25, 2008 10:24 am
by SekoETC
I bet it was the faintness sickness, although it is hard to spot if there are no dizzy spells. I think it's unusual that it goes on for that long without any faintness but it might be related to age. I had an old character fall ill and sometimes she was feeling faint twice a day, while a couple of my young characters have been less notably ill.