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Footprints

Posted: Tue Jul 29, 2003 9:12 pm
by Rob Maule
David Goodwin

Rob Maule wrote:
Or footprints, perhaps?



couldn't help to think of a magnifying glass...
not that it should be added because the usage would be small but...
more for entertainment...

Object: magnifying glass

Days needed: 1
Raw materials needed:
100 grams of wood
100 grams of ground glass

Tools needed: none (if you can make a hunting bow without a tool...)

Object: glass grinder
Raw materials needed:
200 grams of iron
100 grams of steel

Tool needed: screwdriver

*the glass grinder would convert glass to ground glass or the ground class thing could just be skipped...

http://www.newportglass.com/float.htm
http://www.newportglass.com/share.htm


Well, I think for simplicity, regular glass would work fine. But perhaps following someone could work lke this:

Someone leaves a location, a new object is created: Footprints to Cantr City (547-5:5). Now if they didn't want to be followed, a turn could be spent to cover their tracks. They would then be shown as simply Footprints (547-5:5). Anyone trying to follow covered footprints would have to spend time trying random locations for the person or more footprints. After a certain number of turns (five maybe), the prints would disappear. This would also be helpful with hunting if animals moved more often.

Posted: Wed Jul 30, 2003 9:00 am
by Pirog
Hmm...I don't know the english word for the process of turning the stuff into glass, but such a machine should be necessary to make glass.

Posted: Wed Jul 30, 2003 3:53 pm
by Cathy Willey
There's already a machine to make glass - a glass oven or glass furnace; I forget what it's called. :)

Posted: Wed Jul 30, 2003 4:32 pm
by ephiroll
Footprints would be real nice.

Posted: Wed Jul 30, 2003 5:11 pm
by Pirog
Cathy>

Aha...didn't know that :oops:

Posted: Wed Jul 30, 2003 6:38 pm
by Meh
I was going to put a glass making machine in the orginal posts then I realized that cars in the game have glass so there must be a way to make glass.