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NOT ABOUT AN ONGOING EVENT
Posted: Mon Aug 18, 2008 11:12 pm
by Hagan
I would just like feed back from others about
It is necessary to compromise your own RP in the interest of fairness to others.
AGAIN Not talking about ANY EVENT..... Just a topic of discussion
Posted: Tue Aug 19, 2008 12:26 am
by Spider
Hagan wrote:I would just like feed back from others about
It is necessary to compromise your own RP in the interest of fairness to others.
AGAIN Not talking about ANY EVENT..... Just a topic of discussion
I assume this is for a player having two(or more) characters in the same area. No one can be trusted to RP correctly when more than one of their characters might be in danger or causing trouble, so yes, necessary.
Personally, I don't think its fair to force one to sleep or change their personality, I never liked that someone had to change their RP because the player might be being forced to pick which one lives and which one dies (in extreme cases).
Anyways, this is just for that situation, I don't know other situations that would cause a need for this.
Posted: Tue Aug 19, 2008 12:30 am
by Doug R.
It depends on the situation.
I have created characters with preconceived concepts that are geared towards helping others.
In general, unless asked OOC by another player to alter my play (say, my charrie was torturing another), I wouldn't compromise my RP. However, I would respect the request of another player. I understand that for some people, the line between self and charrie can be a blurred one.
However, if my character was a rampaging murderer and created the perfect system for killing characters, and by doing so would render an entire region of the game desolate, I'd still do it, even if it was an area rich in culture. If societies can't protect themselves, they sow the seed of their own destruction (Rome, anyone?)
Posted: Tue Aug 19, 2008 12:44 am
by Doug R.
If this is about having your characters interact, if you think you can do it fairly and in-character, do it. I've done it, but only on very transient occasions, and NEVER for mutual gain. On my last account, Duncan Hillspire actually greatly disliked Balyard Tralston, because he thought Balyard was interested in his wife. Whenever they met, Duncan was very mean to him.
However, regardless of the circumstance, the PD's word is law. If they tell you to split characters, or alter your play, you must do it, regardless of how fair you think it is. If such an action is not in keeping with your character, there are hundreds of creative ways you can play it (a dream, portent, whatever).
If I ever had two on opposing sides of a war, I'd contact the PD before fighting even broke out and let them know of the situation. Most people involved in the Blackrock war know about what kind of OOC fallout that can cause, and players to this day hold animosity against others over their (perceived) cheating during that period. The war itself was a epic period in Cantr history, but the OOC bickering was a stain on the community.
Always better safe than sorry.
Re: NOT ABOUT AN ONGOING EVENT
Posted: Tue Aug 19, 2008 2:14 pm
by formerly known as hf
Hagan wrote:It is necessary to compromise your own RP in the interest of fairness to others.
Yes.
Again, I assume this is about two characters in one place. Best just not to do it.
For the same reasons most MMOs clamp down on multiple accounts. Players with more characters who have them work with each other unbalance the game.
More generally, if this is about 'cheating' - as in breaking a set of rules or codes of conduct, then, I say go ahead. I have no problem with cheating, nor its premise. But - at the same time - those rules and codes will likely be enforced some way or another. If you get caught, you should have been better at cheating. Not that I'm suggesting anything specific, just on the topic of discussion.
Posted: Tue Aug 19, 2008 4:35 pm
by HoH
I actually had two characters in the same location for quite a while during the Blackrock/Karnon war. One was a civilian with ties to the army and one was a soldier. If I could have, I would have removed one from the situation, but as it were, there really was no way I could have one of them just up and leave. Hannah was a civilian employee of the government and engaged to a high ranking officer (I don't remember if he was a senator or not at that point.) And Marian was a soldier and had been relocated to Karnon in preparation for battle. I don't think it would have been in her best interests to go AWOL at that point. Plus she held her honor in the higest regard, and it would have been very dishonorable to just up and leave.
A few times they were forced to interact. But for the most part it was formalities and such. But I was never forced to compromise my roleplaying for it. Though, that was probably due to the fact that they, for the most part, had separate circles of contacts and completely different personalities. They even kind of had separate sleeping patterns (I was more apt to play Hannah in the morning and Marian in the afternoon.)
Re: NOT ABOUT AN ONGOING EVENT
Posted: Wed Aug 27, 2008 2:18 am
by wichita
formerly known as hf wrote:Hagan wrote:It is necessary to compromise your own RP in the interest of fairness to others.
Yes.
Again, I assume this is about two characters in one place. Best just not to do it.
For the same reasons most MMOs clamp down on multiple accounts. Players with more characters who have them work with each other unbalance the game.
More generally, if this is about 'cheating' - as in breaking a set of rules or codes of conduct, then, I say go ahead. I have no problem with cheating, nor its premise. But - at the same time - those rules and codes will likely be enforced some way or another. If you get caught, you should have been better at cheating. Not that I'm suggesting anything specific, just on the topic of discussion.
Agreed. Sometimes self-sacrifice is the most prudent decision in order to maintain fairness. With freedom comes responsibility. If maintaining every little speck of roleplaying integrity is more important than maintaining game balance, keep your characters well spread out.