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Ad variations

Posted: Wed Apr 16, 2008 9:41 am
by Jos Elkink
For Google Ads, we have currently the following variations:

Free Online Roleplaying
Play Cantr! Play politics, flirt,
trade, fight, argue, and have fun!
www.cantr.net


True Roleplaying for Free
Play Cantr! Play politics, flirt,
trade, fight, argue, and have fun!
www.cantr.net


True Roleplaying for Free
Want to be a shrewd trader? Clan
leader? Peaceful farmer? Pirate?
www.cantr.net


True Roleplaying for Free
Want to be someone else? Roleplay!
Your imagination is the limit ...
www.cantr.net


Any cool suggestions for alternative ads? :) I'm not the most creative person around here ... ;-)

The sentences cannot be longer than in the above ones ... It's max 25 characters for the first, bold line and 35 for each of the other two lines.

Re: Ad variations

Posted: Wed Apr 16, 2008 11:06 am
by UloDeTero
Off the top of my head:
Realistic Roleplay Game
Play Cantr! Live a different life!
Open-ended gameplay. Forever free!
www.cantr.net

Any good?
(What a minute. Is that a haiku? :shock: )

Posted: Wed Apr 16, 2008 3:07 pm
by SekoETC
12345678901234567890123456789012345

Free RPG, gets you hooked
Gather resources, make items, meet
people, travel. 100% in character.

Fitting stuff in just a few lines turns out to be hard. Some arguments we could use:

- dedicated players/community
- high quality roleplaying
- travel in a vast world
- 900+ types of manufacturable items (Currently we have 617 manufacturable items + 288 clothing articles = 905 total.) - Although since you need to get the resources first, new people could be disappointed.
- addictive

Get a life …or 15 of them
Tinker, tailor, soldier, sailor,
rich man, poor man, beggar… pirate?

Tinker, tailor,
soldier, sailor, rich man, poor man
beggar, …note thief? Only in Cantr.

Posted: Fri May 02, 2008 5:29 am
by SumBum
I know some will disagree with this marketing strategy and I know it's arguable considering how addictive Cantr is... :P But I would suggest emphasizing in a couple ads that playing Cantr doesn't require hours upon hours of non-stop play to get anywhere. I've played grind games before and Cantr has ruined them for me. lol Usually, I don't have time to bother leveling a char for 5 hours a day to advance, and when I do have time it bores me very quickly now. Cantr gives me the flexibility to log in for 5 minutes a day or several hours, depending on what time I have available.

Posted: Fri May 02, 2008 2:04 pm
by nateflory
SumBum wrote:But I would suggest emphasizing in a couple ads that playing Cantr doesn't require hours upon hours of non-stop play to get anywhere. ...Cantr gives me the flexibility to log in for 5 minutes a day or several hours, depending on what time I have available.


Agreed! This is the main reason I've been around as long as I have. If I have to all but stop playing over tax season or something, I won't 'lose out' since it only takes a few monites on the weekends to stay updated in-game. Cantr, the anti-grind!

Plus the fact gathering and projects progress while you are LOGGED OUT! Amazing concept that some games (EVE excluded) should really pick up on.