Wow....old memories...

General out-of-character discussion among players of Cantr II.

Moderators: Public Relations Department, Players Department

User avatar
Cdls
Posts: 4204
Joined: Sat May 14, 2005 7:09 pm

Wow....old memories...

Postby Cdls » Fri Apr 04, 2008 7:26 pm

Check this out....bet it brings back some memories for some :)



Image
User avatar
SekoETC
Posts: 15526
Joined: Wed May 05, 2004 11:07 am
Location: Finland
Contact:

Postby SekoETC » Fri Apr 04, 2008 7:39 pm

Woah, you are such an oldbie. Where would you get that?
Not-so-sad panda
User avatar
Cdls
Posts: 4204
Joined: Sat May 14, 2005 7:09 pm

Postby Cdls » Fri Apr 04, 2008 7:45 pm

Where would you get that?


Around :wink:


I dont think I was even around for that page, just thought it was really interesting. What is even better is that some links are still usable :)



LMAO at the old description:

Introduction

This game is what I call a computer-operated society simulator. When you join the game, you can start several characters. Those characters get a name and they get - randomly - a starting location in the sim environment. This new character has no biography or personal background other then what you play in the sim. Nothing exists except what is explicitly in the game - no history, no other worlds, etc. When you log in you can access the pages of each of your characters and there you can make them travel, build something, talk to people, write notes, produce food, etc.

Capital rule

There is one rule in this game, which is crucial for the game to become a success, but which is easy to cheat with. That is: all your characters are completely individual characters - thus your characters do not form some kind of clan together. You do not use your characters to play some goals for you as a player, but you think about what goals your individual characters would have and you try to think from the perspective of your character when you think about how to achieve your goals.

For the player this has the disadvantage that it is more difficult to do any kind of collective action - if you need other people for your goals, you will have to find ways to find them and to convince them, instead of just starting many characters yourself and have them all cooperate. There is also an advantage, though, as it means you can play completely different characters. One of your characters might be a police officer, while the other one is a major criminal, for example. It also means that your characters do not have the same information. If one of your characters knows a lot about a specific location, you are not supposed to use this information when you play for another character.

The society

The computer program behind the game creates the physical environment in which the characters act. Locations are named, buildings located, materials burried into the ground, etc. The computer keeps track of your characters health, location, inventory, and a lot of other things. The society, however, is not programmed into the game. How trade works, whether there are political systems or not, whether there is a police force or not, or whatever else you can imagine, all those things are invented by the players. Therefore, I cannot tell you much about the form this society will take in this introduction, and moreover, there might be different forms as there are different starting locations and players are supposed to play their characters independently - thus what happens around one starting location, does not necessarily resemble what is happening at another location. My hope and intention is that a complex society, with economics, wars, politics, communities, etcetera, will form itself.

How to start?

To start is rather easy. You click on 'New user' at the top of this page and you fill in the form that appears. Please fill in your real life information - not the information about a character you have in mind. Most important are your name, your email and the password you want to use. The other information is purely for my curiosity about what kind of people join and will not be used for anything but to satisfy that curiosity for myself.

After you created a user account this way, you can login using the id assigned to you and the password you said you wanted to use. You will then reach the player page, on which you can click on 'New character' to create a new character for the sim. You will only have to fill in a name and whether it is a male or a female character. Characters are humans in a sort of realistic environment - there is no magic, no science fiction, etc. After creating a character you can click on the characters name and then you will end up on the characters page. There you can do all kinds of actions with your character and the layout of the page will be clear enough so that I do not have to explain all details here.

There is no limit to the amount of characters you can create (although I might create such a limit later on if I get the impression people abuse this idea and forget about the 'capital rule'). One character does not take much time: you can put him or her to travelling, and the character will be doing so for days in a row, so that you as a player do not have anything to do. Therefore, the game gets more interesting, when you have at least a few characters. Do not start hundreds of them though, as then I will introduce this limit. Otherwise one player will dominate the game too much and there will not be enough interaction between different players.

After you join, you will get one daily email with a short status report of your characters. In this email you can also see it when other characters talked to your one, so that you know you can login to the website, and respond.

Ok, so go on and join ;) ...
Voltenion
Posts: 2286
Joined: Sat Aug 25, 2007 3:52 am
Location: "Portugalija" como dizem alguns filhos da mãe
Contact:

Postby Voltenion » Sun Apr 06, 2008 1:58 pm

lol, look at the languages.... Not even polish was there hehehe. I'm sad it still hasn't the day on the main page. :? But I guess it's near day 1 :)
"Delete Fu Island" activist.
User avatar
Jos Elkink
Founder Emeritus
Posts: 5711
Joined: Mon Jul 14, 2003 1:17 pm
Location: Dublin, Ireland
Contact:

Postby Jos Elkink » Sat Apr 12, 2008 1:52 pm

Cdls wrote:LMAO at the old description:


What's so funny? :P
Voltenion
Posts: 2286
Joined: Sat Aug 25, 2007 3:52 am
Location: "Portugalija" como dizem alguns filhos da mãe
Contact:

Postby Voltenion » Sat Apr 12, 2008 2:34 pm

*points at him and screams histericaly(or wharever :) )* OMJ!!! It's Jos!!!


autograph please? :lol:


... I'm still stupid....
"Delete Fu Island" activist.
User avatar
trexdino
Posts: 1094
Joined: Sun Sep 09, 2007 1:54 am
Location: the planet earth, or is it?...

Postby trexdino » Sat Apr 12, 2008 3:23 pm

*joins in with voltenion*
It is, it is JOS!

lol
When you hope for something, you often believe in something. When you believe in something, you often have pride in it. Being proud often leads to a hating of some group.
As you can see, the Jedi are hypocrites.
Gran
Posts: 1720
Joined: Mon Dec 04, 2006 5:53 am

Postby Gran » Sat Apr 12, 2008 3:41 pm

... I'm still stupid....


I think you are never going to stop being one.

Salute mighty creator of cantr, I guess.Good to see you around.
"Navegar é preciso; viver não é preciso"

Return to “General Discussion”

Who is online

Users browsing this forum: No registered users and 1 guest