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Death on Omeo
Posted: Thu Mar 06, 2008 8:13 pm
by Smellfungus
It's been three days but I seem to remember something about the three day rule being extended, and I don't know, I think if I said more I'd spoil some things IG anyway. So, if someone who killed a guy on the Omeo continent three days ago could PM me, I'd greatly appreciate it. I want to know the implications of the life of one of my last living characters. Thanks.
Posted: Thu Mar 06, 2008 8:24 pm
by SekoETC
It's a four day rule, not three - and it wasn't me.
Posted: Thu Mar 06, 2008 8:32 pm
by Smellfungus
Ah, thanks, was I just getting confused or once upon a time was it a three day rule? And am I actually breaking it right now? Thanks for telling me, by the way.

Posted: Thu Mar 06, 2008 8:42 pm
by the_antisocial_hermit
It wasn't ever a 3 day rule. It's been a 4 day rule for a long, long time.
Posted: Thu Mar 06, 2008 8:49 pm
by Smellfungus
Ok, my mistake. Don't know why I thought it was. I suppose I'll just have to try and get myself out of that way of thinking wont I?

Posted: Thu Mar 06, 2008 8:57 pm
by the_antisocial_hermit
Posted: Thu Mar 06, 2008 9:07 pm
by Piscator
It's strange, but I seem to remember a three day rule, too. Probably because it's a magic number. Whatever.
BTW, it wasn't me either.
Posted: Sat Apr 12, 2008 1:48 pm
by Jos Elkink
Why do you want to figure out the implications for your other char?

... This is definitely something to find out in game, not out of it

... I.e. you spoil it for yourself if you get this information - the game becomes less fun ...
Posted: Sat Apr 12, 2008 4:29 pm
by mtm21
What the....!!! JOS!!!! when did you show up? Welcome back!!!
Posted: Sat Apr 12, 2008 5:03 pm
by frenchfisher
Jos Elkink wrote:Why do you want to figure out the implications for your other char?

... This is definitely something to find out in game, not out of it

... I.e. you spoil it for yourself if you get this information - the game becomes less fun ...
Well, considering in Cantr your characters are usually so far apart none of them have any chance of seeing each other... no, this isn't really spoiling anything
The closest I've got is that one of my characters was helped to be killed off by a character that had previously saved another of my characters from a very-soon-to-be-lethal imprisonment. Another close call is when one of my characters heard about the death of another character far away... the death of whom one of my characters had witnessed. But other than that characters are far too spread out to hear anything about the situations that other characters are going through, let alone to hear the outcome of one of your other character's death.
Posted: Sat Apr 12, 2008 6:46 pm
by Chris
frenchfisher wrote:Well, considering in Cantr your characters are usually so far apart none of them have any chance of seeing each other...
I have 7 characters. 4 are on Pok Island and 2 are on Cantr Island. I imagine that people with 15 characters are going to have quite a few CRB-possible encounters, if my experience with uneven distribution across islands is common.
Posted: Sun Apr 13, 2008 5:46 am
by ceselb
Chris wrote:I imagine that people with 15 characters are going to have quite a few CRB-possible encounters, if my experience with uneven distribution across islands is common.
I haven't had that problem actually, but it depends on your play style more than anything I suppose.
Original spawnplace of my 16 chars.
Treefeather: 7
Cantr: 5
K: 2
Aki: 1
Omeo: 1
Posted: Sun Apr 13, 2008 12:39 pm
by BarbaricAvatar
I also agree there's something wrong with the random char placement; 4 of my last 5 new chars spawned on Treefeather, and each time i was hoping for somewhere else.
Posted: Sun Apr 13, 2008 4:30 pm
by frenchfisher
Well, even if charries spawn on the same island, it's not like there's really any sense of
connectedness between the towns. As far as I've seen, people voyage outside of their hometown only on "resource runs" (wherein they leave their town, politely ask the town they go to for permission to exploit resources, pay some sort of tax, and leave, with no other interactions), or to wage wars that happen for no apparent reason. So, if your character, Pointlessy McPointless, decides to up and die, well, no one will hear of it farther than a town or two away, barring extreme circumstances

Posted: Sun Apr 13, 2008 6:04 pm
by Money
I think I beat all of your unfair charie distrbution.
2 got blojt on it.....They dont like maps so they might be on treefeather
1 Cantr Island
1 Aki
10 Treefeather