Then, from time to time you hear about a town easily wiped by pirates. Thankfully, most social interaction in Cantr isn't about violence, but that doesn't mean that one can be cautionless and safe at the same time.
Basically you see three kinds of security-(un)aware populations:
A - The undefended. Either the population is too weak to afford a defense or they don't notice they are in danger. They usually worry only about fencing off the animals.
B - The self defense populations. The common people equip themselves with steel weapons, iron shields and crowbars, and hope they'll be able to fence off any enemy.
C - The organized defense populations. There's some characters specifically designated to defend the town and they are able to respond after an attack.
D - The planified defense populations. There's also buildings, resources and plans specifically to keep the town safe even before they can respond the attack.
Most locations I know are A or B. I think I could describe three or four as C, and only one as D. Obviously the large amount of A and B, even at seashores, are sustainable because they are rarely in danger (as in the modern world). But the Cantr world is hardly at a "modern world" stage.
Do you think that it will change with the pressure of successful "bandits", if any, or that most Cantr characters will keep being naive about their security?
