Dunbar's number for Cantr
Posted: Thu Nov 29, 2007 3:16 am
Found some interesting reading about the maximum size of human social groups: http://en.wikipedia.org/wiki/Monkeysphere
Basically, given our brain size, and compared to the social groups of other monkeys, our mean social groups -the people we could care about- would be around 150 (some read it as 150 top). And of course some have tried to study how the Dunbar's number applies in online games. In online games, it is said by some, looking at statistics from Ultima Online and the like, that the average actually is 45-60.
I wondered then about Cantr. You can't count guilds or town members because, well, we aren't typical one-main-character plus several mules players. More likely, it would apply to how many characters in total our own characters really care about.
I've got currently 14 characters (some of them just idling), and the characters that aren't only names for them -nor are long left behind- are in this distribution:
2 1 8 0 18 2 2 6 0 2 0 0 0 0
So that makes for me 41 characters mine currently care about. And yours?
Basically, given our brain size, and compared to the social groups of other monkeys, our mean social groups -the people we could care about- would be around 150 (some read it as 150 top). And of course some have tried to study how the Dunbar's number applies in online games. In online games, it is said by some, looking at statistics from Ultima Online and the like, that the average actually is 45-60.
I wondered then about Cantr. You can't count guilds or town members because, well, we aren't typical one-main-character plus several mules players. More likely, it would apply to how many characters in total our own characters really care about.
I've got currently 14 characters (some of them just idling), and the characters that aren't only names for them -nor are long left behind- are in this distribution:
2 1 8 0 18 2 2 6 0 2 0 0 0 0
So that makes for me 41 characters mine currently care about. And yours?